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Wild Pear Games

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A member registered Mar 10, 2024 · View creator page →

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感谢你详细说明哪些物品有问题!我会再次检查并在下次更新中修复。

这是我们第一次遇到这个问题。请尝试将游戏文件夹移动到更靠近磁盘根目录的位置,例如:C:/games/MagicAcademy

The 'City Temple' is a new location right in the heart of the city (there's a cathedral there - that's where you need to go).

You can simply delete the old client and download the game from the website again - that should be enough. However, save files are only supported starting from version 0.2 (around mid-autumn).

Thank you for your feedback. I'll try to find the cause of this error.

Are you using the Itch.io app?

If yes – the game should update automatically starting from a certain version. If that doesn’t happen, delete the current game client and download it again. Game saves are stored separately and won’t be affected by uninstalling.

Hi! You’ll begin a new game, but all used resources will be returned and ready for you from the very start.

During combat, is there an equipment icon displayed at the top left of your screen?

Yes, there will be a scene with a nun. As for the new mini-games, I can’t say anything yet—right now, we’re busy developing the Academy mechanics.

Hey! Hi! Thank you! We’re happy to hear that you like our game.

你好!具体是哪个入口?你指的是什么?

Just like the first time, you can meet her in the evening at the tavern.

No problem, I'm glad I could help :)

"Path too long" literally means that the file path is exceeding the maximum allowed length. 

Move the archive closer to the root directory of your drive, for example: C:\Games\.

好的,我们会考虑对其进行简化。

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windows version or android? what's version?

try re-install game

1. 在学院地点(正在翻修豪宅的地方)——位于下部区域。
2. 它位于路易莎营地的洞穴里。

At the Academy location (where the mansion is being renovated) — in the lower section.

This area is located on the global map in the upper-left section. It’s called Glade—you need to go there in the evening. We’ve already spotted the inaccuracy in the quest description and will fix it in the next patch.

Hi! Yes, we read all the feedback and actively engage with the community :)

We also want to introduce interchangeable character costumes, but we’ve hit some snags due to the current implementation. Right now, characters are split into many small parts, making it extremely labor-intensive to draw each piece for every costume.

Most likely, we’ll soon start gradually updating character graphics to animated avatars—this will also simplify purchasing and applying costumes.

This is an issue with the "remove decorations" quest. We'll fix it in the next patch.

Thank you for reporting the bug. This is a UI issue—we’ll fix it. We’ll also investigate what happened to the item’s effect description. What language are you playing in?

In the next version, we'll add difficulty levels.

The boss can be defeated with the basic deck, but it requires a bit of luck. Additionally, you can first fight other enemies on the map to build a stronger deck, as well as visit special buildings—this will allow you to gain powerful combat bonuses.

Thanks for the information, I’ll try to find the cause of the error and fix it.

The boss can be defeated with the basic deck, but it requires a bit of luck. Additionally, you can first fight other enemies on the map to build a stronger deck, as well as visit special buildings—this will allow you to gain powerful combat bonuses.

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What exactly did you do? Can you describe it? 

In Cave (Where's Camp Louise)

Can you send screenshot? 

Can you send your saved game to our programmer at discord?
C:\Users\[USER_NAME]\AppData\LocalLow\Wild Pear\Magic Academy\Save

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What tasks do you have?

I assume this is the scene with the nun. It seems to be an error on our end—it should have been accessible. 

We’ll aim to fix it in the next update.

Hi there! Thanks for the feedback. Our team is just two people, and we work on the game in our spare time. Because of that, some parts are still pretty “raw.”

Right now, the costumes in the shop are just images, and that’s due to how the characters are implemented. We’ve just started an update that will allow costume changes. Once that’s done, we’ll also fix those odd facial expressions that we currently have to set manually.

We changed how you obtain equipment in the latest update—now it can drop with a certain probability in battles against regular enemies, and it’s guaranteed to drop when you defeat a boss.

In battle, you can discard cards to gain +1 mana. That helps you get rid of unnecessary cards and accumulate enough mana to use all the spells you need. It’s a common mechanic in card-based roguelikes.

As for the character stats system, each character has two story paths: a “character development” path and a “romantic” path. The way you guide them through their development path affects their ending (we don’t plan to develop the game indefinitely).

Regarding failed spells, we decided not to add failure outcomes. Otherwise, players would feel forced to lose on purpose just to see those scenes, or constantly save and reload. We didn’t want that.

We’re still working on the animations—we started development two years ago, released the game a year ago, and only last fall managed to find an animator and a style that fit well. So there are still some scenes with older animations or graphics, which we’re gradually updating.

We do plan to add sound effects, but as for voice acting, we can’t make any promises—quality voice acting is expensive, amateur attempts might make it worse, and we don’t want to use AI solutions.

Thanks again for the detailed feedback—it really helps us keep our focus on what matters most to players.

Hm. Try press Alt+Enter

New version was uploaded. Try download and update again.

Stats tab? What is it? 

The items you obtain from defeating bosses in Journey will turn into these particles when you carry them through the portal.

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Perhaps in early May. We aim to release updates at least once a month. Version 0.4.3.5 will be available on itch.io tomorrow or on friday

So, you haven't reached the second mode yet.
The game also auto-saves when transitioning between locations. You can always continue from the menu or load one of the latest auto-saves by pressing the "A" key on the load panel.

我们的游戏支持简体中文本地化。