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A jam submission

Aruba is Hebi-chan?!View game page

Magical Girl x Metroidvania Combo Gamejam. Visual Novel Autoscroller.
Submitted by RedJacketMan — 31 seconds before the deadline
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Aruba is Hebi-chan?!'s itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#592.1732.875
Creativity#672.2683.000
Relevance to the chosen theme(s)#721.7012.250
Genre Interpretation#731.7012.250
Overall#731.6852.229
Gameplay Polish#751.0391.375
Sensory#751.2281.625

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit either (or both) genres?
Its a Magical Girl Visual Novel.

Chosen theme(s) and relevant explanations
Python. The Magical Creature sidekick gives the Main Character cool magical snake powers.

Optional challenges explanations, if applicable
None

Team/Developer
Me and My Friends did the voices

Premade content
Photos Used Arcade Background Taken from Double Dragon Arcade Review https://double-dragon-arcade.wheree.com/ Image Effects Edit by Me. (Aruba's Apartment) Wild West Background Music by Mikhail Smusev from Pixabay

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Comments

Submitted

Oh, very funny! Totally not what I would have thought to make with just Python. I suppose it’s also good to put your own take on the themes.

The fact that the guy speaks in Spanish all along but Aruba just answers in English as if nothing just made the whole scene so absurd! Reminds me of Executive Koala when he speaks in Japanese with the Korean guy.

I think other comments said most of my impressions (lack of exit button, voice volume imbalance, using magical girl powers for personal reasons although in the end it seems to benefit the companion too).

A little more feedback:

  • being able to manually advance and only choose auto-advance as an option would be better for better who take some time to read (esp. as voice of one character is in Spanish). That probably comes along with all the other feedback on dialogue lines and voice sync, which would be fixed by using a dedicated engine/framework as winterbraid noticed. However…
  • using a general engine could be worth it if you intend to insert an actual DDR game (probably easier to code in Unity than in Renpy?)
  • magic is not too visible in magical girl transform, it seems to just increase her dexterity?
Submitted

Considering the entire thing is just a long cutscene, at least i would expect the dialog to not get constantly skipped, cut half way, or a different dialog talked over the previous one.

At least you could have added a way to exit the game so i didn’t have to ALT+F4

Jam Judge

Submitted

Fun little story, the idea of a magical girl using her powers to solve minor social challenges (rather than saving the world) is pretty funny! I liked the writing and the voice acting, although Soba's lines were very quiet compared to everyone else. I think Unity might be a bit overkill for a project like this, something like Ren'Py would probably be easier to develop in and would have many features like skipping, saving etc. by default. Regardless, I quite enjoyed the demo and that's what matters!

Submitted

Bonita game

Submitted

The dialogue is pure comedy, you can even learn some Spanish from it. The voice acting is really funny too. Good work!

Submitted

cute artwork and i liked the funny dialogue and scenes! soba's voice was a bit quiet though. 

I think this good be quite a good set up for a rhythm game campaign like Haruka's story in yakuza 5