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FrankRJ

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A member registered May 06, 2024 · View creator page →

Creator of

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Thanks for a least giving it a go lmao

The story cutscene is very charming and made me laugh! I like the idea too, I tried to play through but unfortunately it was giving me very bad motion sickness, so very sorry I couldn’t play the whole game.

from what I did play though I enjoyed and think it controls pretty well besides the speed I think it’s just a tad too fast or maybe zooming out the camera and making the camera move less might help it appear slower to look at at least. 

The art work is very cute and has well polished feel! :)

The music is fantastic and the voice acting is generally really good as well but i noticed some peaking early on in the game but thankfully not very much! I really love card games so seeing one here is a very nice lol!! 

my only complaint with the gameplay is I wish it was a bit more complex and more of it!! like with different types of cards, but the foundation found here is pretty good!! would be nice to see more enemies too.

the artwork on the cards is amazing and I think it's a cute idea to have the magical girls themed after cards as well, I think use of mixed media photo backgrounds is interesting as well and would've liked if there was also a photo background used for the gameplay as well. Good Stuff!

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sorry about these issues, I did do coyote time, so possibly it’s just how laggy the game is sorry about this. Thanks for the in-depth feedback also!!

thanks for playing and for letting me know of the bugs not sure what’s going on there with the firewalls. I was holding back a lot in the battles/ mini games because I was wanted it to be easy enough for anyone to get through the game, I would totally add more fights if I had time too!

Very Cute! adore the art style, the controls are a bit awkward but it was still a nice experience. I liked the dialogue  and text. A fun time!

Impressive to get this kind of game running on web as smooth as it does! I really like the environment and level design, and the textures go well with the rust theme and the aesthetic you were going for, as well as the UI design! I think the music is really good as well but it kept cutting out for me and randomly coming back and then back off.  

also I found it a bit difficult to judge where I would land after a jump, maybe zooming out the camera might fix that a little bit? or shadow to show where you would land?

not harsh at all! :) I appreciate all the helpful suggestions and points you bring up like only needing physical attacks to win was a thought also shared with the team. It’s just that by the time I took over programming, there wasn’t enough time unfortunately to rewrite the battle code to accommodate these kind of changes, but I totally would have if i had more time lol

ayyy congrats on making your first game! I did think the setup for the story was interesting so do let me know if decide to finish it :)  You've got a good start set up keep going!

I got the good ending! I really like the character art and backgrounds, has gentle feel too it, some of the music as well especially battle themes! 

I also really like the title cards, very nice addition. The combat is lacking a bit tbh but On His Mind is a good step forward from this foundation found here. I was expecting Miranda to have more powerful moves, from how she was shown in the story, I eneded up pretty much just attacking with lynn the most of the time. 

Story generally is told pretty good, I do think the start comes across as a bit rushed but the rest of it is paced well and the development of their relationship is told excellently. 

Good Job : ) 

A whole transformation sequence?!? god damn! excellent game! it was very hard for me though, but the puzzles are well thought out! 

I think it's an interesting idea to have beauty as currency, I really like the idea of rust= ugliness, it's very unique and creative!!!

thanks so much for playing!!! Yeah it’s just lag unfortunately, used to be much worse!! But that’s the best I could get it sorry.  I did originally have the dialogue play out faster as well, it’s just that during testing I got told to slow it down so that’s what happened sorry about that

cute artwork and i liked the funny dialogue and scenes! soba's voice was a bit quiet though. 

I think this good be quite a good set up for a rhythm game campaign like Haruka's story in yakuza 5

Nice work! the voice actress for Leilana was great and i liked the different costume changes as well. I like the different powers, but I really enjoyed the challenge of balancing coming up for air in the water sections so i was a bit sad when it got taken away from the dashing through the water power. Pretty good use of the pearl theme and i think i see unity theme in there as well? 

I got two powers, but on the way to the third i got stuck in a wall sorry, but overall a pretty fun time : ) 

Yo, Just to let you know the game page is private! so i can't see it. Idk if this intentional or not, but just in case you forgot to make it public

The Sprite work here is very nice and charming!! I can totally see the ENA inspiration too.

the controls are mostly pretty good but I think you should have a look into coyote time to make it more smooth, but apart from that pretty nice and I like that the rabbits boost your jump height a bit it seems. it ties the collectathon aspect to the platforming style quite nicely. 

The style of the music fits the vibe of the character but I would like if the loop was longer and also and the second level it appears to be clashing restarting over and makes it hard for me to continue playing. 


but pretty good effort all round though!! :-D

Nice! reminds me of space channel 5!

Sure thing!

- being able to make choices 

- being able to adjust text size 

- accessibility features: screen colour tint and option for a dyslexia friendly font, like open dyslexic for example 

- different colour text per character speech 

- multiple endings   

I'd totally be down to play a text based game, I would also buy but I'd expect it to be cheaper than a graphical game. I think music and animation to the text adds more value to it and makes the experience more interesting 

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Welcome to BeatCure!

Check in your songs today to cure them of nasty germs! 

In this rhythm game you can upload your own music and it will make a beat map in real time! 


Press Q to destroy green germs, W for pink and E for blue. 

Thanks for your time! 

Fun stuff! quite polished dress up game and I like the funny backgrounds, dance option with the changing text. Though I would prefer that the music doesn't change when you select a new body part. 

bbq chicken alert

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Great sound design in this! the tutorial is good and i feel the level is well designed naturally to where the player is likely to explore first. what I would like though is if the environment had more recognisable land marks, but I appreciate the most important one, the goal is highlighted in a different light, I'd like if you did the same effect for the items. I Like that you get more control over the flashlight than other games I've played that have a flashlight mechanic. But in imo i feel you might benefit from switching the controls to wsad for movemnt and mouse for flashlight, as the flashlight controls feel a bit restrictive     

Thank you! different bugs are a good idea. I did think bout rotating the mirror so that bullets have different directions but it was too late in time at that point, so I'll have a think about it after 

YOOOO! Thanks so much for playing!

Insane polish, and amazing art and sound direction. It's very well designed. Great Job!

I'm very sorry but I'm not sure if I've gotten to endings or not, But I do like the idea of what you're going for, from what the game looks like it's trying to be, it reminds me of your turn to shine which is one of my favourite games.  I do think the music choice is good and the art has a good style too

Thanks Twin

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The Thumbnail is good I like it. the style of this is mostly very good I fuck with it, though I will say the scene on the bus is hard to make out, but since it was only just that one image that was hard to read I've still given it a 5 in aesthetics not to worry! I really like concept of the puzzles here, but I wish it was utilised a bit more, or maybe I just didn't notice items idk. if you flesh this out it'll be a banger

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Thanks for playing! I can totally see what you mean! if you're curious my inspirations were deltarune, deadspace and faith. also a game one of my friends made called the sixth

I really adore this game. no joke this is the best thing I've played on the site. it's so creative! Great Job!

Solid game, I really like games like this and it's very well made. I'll be coming back to it 

peak recognises  peak

the bad ending is my favourite one, so I’m forcing everyone to get it on the first play through lol >;)

thanks for playing all the way through despite the difficulty, a lot of people are having trouble with the controls so I plan to have an option to change it to arrow keys

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thanks for playing, I understand people are used to arrow controls, but I just wanted to experiment with something different, it’s also supposed to represent the movement of her looking around her mirror by dragging the mouse around. Arrow key is too quick and disjointed to match the movement of her eyes.I also wanted to experiment with a new way to challenge people who have experience with these kinda games. But a lot of people find it frustrating so it seems like an arrow key option setting is a must do. 

Thanks so much for playing! I was intending for the top and bottom to be difficult in that way, but intend to make difficulty options as I’ve had mixed opinions on the difficulty - so on an easier difficulty I will make space bigger. 

I’m very sorry about the mouse, I was actually trying to make the hit box bigger from getting feedback but it was too late in time to restructure the levels to accommodate this and also for some reason it broke when you replayed? Idk what happened. I’ll have another stab at trying to do it again after 

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I really like the sound of this! I'll be sure to get to this once the submissions open to view