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(3 edits) (+1)

I like the idea of buying and managing planets, that's quite a unique take on the theme! I like that there is a variety of different planets, each with different sizes and different structures on them to sell and I appreciate that you have put an indicator on the bottom of the screen to show which tile of the map you are dealing with for placing  or selling. 

while I do think its a pretty decent loop concept of selling structures on the small planets and then selling those for even bigger planets, it's a little hard to tell what I can and can't buy, as it seemed like i had enough money to buy a building but sometimes I couldn't buy it then other times I could, so I'd suggest just further explaining the rules of that. 

also I'm unsure if I purchased a planet or not, I think it would be helpful if you could have a little message pop up just confirming if the payment went through or not, Some sound effects could also help with this.

I like the art style as well it's quite cute and has like an old flash game feel to it haha. 

I think some music could really aid the game too, for example having different tracks for each planet to make them feel more distinct.

Good effort! : )  

(+1)

Thank you very much for playing my game. Yes, my game has some flaws, and I will take them into account in my projects. Regarding the technical side, I had some unexpected things to do, and I ended up with these bugs.