Well that's clearly just kind of a test course, so I don't really have a lot to comment on here sadly...
The models are alright, I like the robot designs enought. Herron thenselves aren't a bad model either, but their animations are kinda goofy, I don't think anyone stands idle with their arms spread out like that.
Music is fine too, but the loop is a little jarrying, it feels like the song is being cut off and starting over instead of looping properly (As in, I can clearly tell when it ends and starts as specific set point on a timeline... If that makes sense? Like, you want your loops to feel natural. You know where the song starts and ends, but the end shouldn't feel like an end, if you understand what I mean.)
There's not a lot to comment gameplay wise, only noticeble things I can mention is that game doesn't eat up your mouse like 3D games usually do, so if my mouse reaches the edge of the window I just can't move my camera to that direction anymore. I also noticed that for some reason Herron walks way slower if I'm looking either down or up with the camera, wich is very quirky. I also felt like the camera sensitivity was a little too high, a single nudge made me do almost a full 180 lol.
I guess that's kinda it, as I said, this is clearly just a testing room, I'm sorry. But thanks for submitting tho!