All hail Kase gaems!
This was very viby, really lovely aesthetics and music. Needles to say I adore the roof area, it's very pretty and the theme is so soothing. Your games have always excelled on the vibes department honestly, you're really good at building sceneries and enviroments despite always having so few different elements to work with. It's simple and it's pretty, and it's a Kase game at a glance, wich is a huge plus for me since that means identity <3
(Granted I'm obviously biased since I already know your stuff lol, so of course I have more reference for that than most, but still, I like seeing your evolution throught those, and again, I think enviroment and vibe setting are really shaping up to be your strongsuits imo)
Also love how you sprinkled some life on the death realm, the NPCs are just as NPCs as they can be, but they're still always fun to have around x)
With the exception of the green guy of course, I love how he wanders around with you. Kinda wish he left something on his last spot after vanishing, but oh well, from now on I'm still naming him Quirrel!
And I think that's kinda it, there's not a lot more to say.... Gameplay is also simple and intuitive withouth anything too outstanding to comment on.
If I were to nitpick something I'd just say that the boss on the end is a little underwhelming, I do wish it had more attack variety, but I do assume you did make it in a rush anyway so that was kinda inevitable in a way sadly. Also, another very minor detail, but while I was following Quirrel's advice of plunging myself into the void, I noticed that whenever I teleported back to safe land I would appear on the very tippy toey edge of it, so most of the times I would just respawn while walking and immediately fall again (I assume you just respawn the player on it's last "on floor" position, wich is not super reliable honestly, Idk what the most optimal way to do it would be, but the only work around I can think of myself would be manually placed checkpoints, but that does sound like a hassle, so...)
Also yeah, I did miss map scrolling, felt awkward to have to go to the center of the world to be able to check wheter or not there was somewhere left to go.
Anyway, yeah, Kase Gaem!