Ebic, very fun little game
Fairly simple too tho, I don't have a lot to comment on. Aesthetics looks nice besides the AI generation, and the boss music was actually quite a bop too, but I'll have to take you some points out due to personal bickeries sowwy x)
(I mean I already do that to every game that uses external assets in general, but shhhhhh don't let them know it)
I loved how the music didn't stop when I died to the boss tho, that way I was always pumped up to get back to action. It's something small but it's something a lot of other games that gives you the chance for quick retries never do.
Something that felt a little cheap on the bossfight was how it gave me no time to react to fireballs at all if I was already too close to it when it began shooting, I think it would have been nice if it did a backdash to gain distance before doing that (it could do it for the dash attack too so you have more time to properly see the indication, and also, it would just make the whole fight coreography a little fancier in general). Also, when the boss shoot fireballs on the middle of a flip, their textures comes flipped too so sometimes they were super thin lol. (I do love the paper flipping tho, it never fails to be charming x3)
Also, there is a wall at some point in the map I didn't actually cross... It looked like it was set up to be aaccessed by some kind of wall jump or ledge grab ability, but I just got to the end without finding one. Maybe I missed something, but I can't tell.