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HELL NO's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #30 | 4.539 | 4.539 |
| Audio | #66 | 3.831 | 3.831 |
| Overall | #87 | 3.779 | 3.779 |
| Enjoyment | #119 | 3.812 | 3.812 |
| Gameplay | #168 | 3.513 | 3.513 |
| Innovation | #233 | 3.468 | 3.468 |
| Theme | #354 | 3.513 | 3.513 |
Ranked from 154 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
It is set in hell
What code and assets did you not make from scratch during the jam (if any)?
Music & SFX
Fonts
How many people worked on the game?2
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Comments
super fun game! i had a lot of fun playing this. music was good, the aesthetic ruled, and the gameplay was intriguing! well done!
I really liked the idea, very original for the theme. I think you could make more sounds to make it more juicy but it is great
It's really, really good, fun, and entertaining! It made me laugh and play a lot.
Love the art - concept reminds me of papers, please!
Nice one ! Cool theme and really fun to play !
I really like the spin on Papers, Please.
What a cool idea. Take "Papers, Please", make it slim, and put some Helltaker aesthetic on it, and you get this. Is amazing, enjoyable, and elegant. I can see how it would easily expand into a full game. This has real potential!
This game is incredible! I can't believe that you made this in a week! Fun to balance the meters while the music gets more and more intense making you feel like you need to keep moving faster. So polished! Well done!
Really cool, the visuals feel great and it stays engaging all the way through. Great job!
The game oozes style - really liked the fake id hologram, and the fact the music changes as the night progresses
The text was a little too jittery - the whole word going down line when it became long enough. Also some status effects didn't make sense - why does someone who spends a lot of the pary is good reduce the hype? It makes you have to remembers all the sentences and what they do, and they repeat a lot.
Still, amazing work for 1 week, very well done!
they be just standin around drinkin their red bul. those guys that just dont dance at all ;D
Loved the concept and the art. Also the dialogue was on point.
Visuals are really nice. No fake id upgrade was a must in my play through. That game mechanics is 'Fire' and the genre is quite popular, which was a great idea for the theme. Really great work guys and i wish you all the luck for the jam!
Woahh the visuals are absolutely stunning!
I love how angular everything is, the text and crosshair matching that is a nice touch aswell! As someone already suggested, I also think the process of checking a demon's ID is a little slow in comparison to the amount of people wanting to enter the club, it's a bit inconvenient trying to switch
But other than that, nicely done!
really tuff
Really cool game.
Really cool visuals!
Awesome game! It's incredibly stylish. I found myself skipping the "No fake IDs" perk as that made the game more interesting to me.
side note, this is like a more energy and fun version of my entry. head IK is effective.
Funky game - I love it! The visuals and theming being a bouncer in hell are hilarious - I love a good pun in the title. The only thing that affected my enjoyment a bit was the cut between bouncer screen and first person checking IDs. For a time-limit style game, It was a bit jarring to switch back and forth so much. Otherwise I loved the oncept!
Genuinely addicting for a bit I loved it! I kept buying the no fake ids perk because I didn't want to waste any time on id checks, maybe if you wanna keep it a core part of the game it could be more expensive but alr there's a lot of things going on at the same time that i think having it be cheap is pretty nice!!
One of my favorites so far! Really liked the idea, had a lot of fun, good luck on the jam!