Thank you!! Glad you enjoyed 💖
PaleGhosts
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This is absolutely stunning and I adore the SFX! The concept is really interesting too
I also love the starting screen being a sheet of paper
I unfortunately had to try adjusting to using a different key to type capital letters. On my keyboard I tend to click and unclick CAPSLOCK rather than holding down shift below it, I wasn't able to do that here so it really tripped me up! I think some sort of keybind settings option would be really benefical If you intend on adding to the game after the jam is over
Like others have pointed out, I also found the correction mechanic really frustrating, though I understand it's to mimic that of a real typewriter. So because of this I found myself struggling to play and didn't get very far, haha (I think it was mostly due to it being unclear what place I'm at when typing, or being unable to see the letters underneath the correction strip? I understood you're supposed to retype the letters that are misspelled to correct it)
But besides that, this is a wonderful concept and it's very polished!
I love the atmosphere established here!
The phone messages and radar informing you of what you need to find was a nice touch too, I like when tutorials are sort of integrated to fit in the game like that
As someone else pointed out, I do also think the 3rd person POV view made moving around pretty jarring (I saw your previous comment on adding it post-jam! I think it'd be a great addition)
This was so fun to play and so polished! One of my favourite games I've played so far. The mole is super cute and the environments are gorgeous!
Made it down to Crucible Core at lvl 21. I thought the weapon being both a sword and a gun with upgrades was really interesting and convenient, despite the hoard of enemies I found it easy to defend myself as long as I stayed inside the cave walls
As someone else pointed out, I think the environment design could've been more "strange" to fit the theme better, but other than that incredible job!
Woahh the visuals are absolutely stunning!
I love how angular everything is, the text and crosshair matching that is a nice touch aswell! As someone already suggested, I also think the process of checking a demon's ID is a little slow in comparison to the amount of people wanting to enter the club, it's a bit inconvenient trying to switch
But other than that, nicely done!
The pixel art is gorgeous and I adore the robot and background design! I thought the little "Minigame" where you clean after each level was pretty neat too
As someone already pointed out, since the platforming is a little difficult and I found myself dying frequently at times, the death animation being shorter would be a nice change!
This was so fun! I adore the pixel art! It's very polished over all, especially the small details like being unable to enter a room to not disturb the mother, or being able to push aside pillows
I also like the take on the theme, navigating a strange pillow fort through the eyes of a child is really creative!
First game of the jam that I played! Made it to 5 stars and bought the statue
The little alien and amusement park sprites are adorable, and I really appreciate the tutorial at the beginning!
I notice when you scroll down on the Glorpazon page the background zooms in/out as well at the same time, and it would be nice if you could move the objects to a different spot. But other than that I don't think there's anything I can suggest to improve! It's very polished , amazing job 💖
Really neat game!! I love rats
The strength/speed/jump you could buy at the van was really interesting. Unfortunately I couldn't figure out how to jump up to the higher levels especially with the time limit, maybe some sort of indicator of how to do that would help. Besides that, I really enjoyed playing!
The pixel art and all of the little details are lovely!! So many different snail designs (was one of them a soot sprite snail from Ghibli? haha) The news articles and games in the phone are great, and the day/night cycle was really funny
I think the addition of music when the snails were racing would've been nice to see, but other than that well done!
Really well polished!! I love how fluid the animations are and the pixel art is lovely, jumping around is really fun.
I found it really difficult and didn't manage to kill the first enemy through my handful of attempts with no hacks, I think having the enemy always be in view or and/or a smaller arena might make it easier? Interesting take on the theme!
I adore how much attention to detail was put into the artwork! Especially the enemies. And I love your take on the theme with using Alice in Wonderland too! The risky "dunk" mechanic with the tea was really interesting.
I thought the tutorial at the beginning could've been a bit shorter, but I suppose the rambling fits the rabbit's character. A "skip" tutorial button would be nice as I saw someone suggested.




