Really well polished!! I love how fluid the animations are and the pixel art is lovely, jumping around is really fun.
I found it really difficult and didn't manage to kill the first enemy through my handful of attempts with no hacks, I think having the enemy always be in view or and/or a smaller arena might make it easier? Interesting take on the theme!
Viewing post in Metal Breakdown Advanced jam comments
Thank you! You're absolutely right on the camera and having a smaller arena, it's the first time I've used the pixel perfect camera component in Unity properly so I didn't know how to handle the locked camera size and just gave up on trying to figure it out lol, it is indeed a hard game and by design mostly but the first few enemies I should've made easier for sure, still glad you enjoyed the gameplay and game feel!