Such a cute game! The idea was also very original. I managed to make 10 deliveries with 9 damages at best. Not a very good carrier but I was still on my first day at the job 😔
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S.O.C.S. (Space Otter Courier Service)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #5 | 4.231 | 4.231 |
| Theme | #8 | 4.346 | 4.346 |
| Overall | #22 | 3.588 | 3.588 |
| Fun | #30 | 3.538 | 3.538 |
| Audio | #36 | 3.462 | 3.462 |
| Accessibility | #39 | 2.885 | 2.885 |
| Graphics | #42 | 3.692 | 3.692 |
| Controls | #86 | 2.962 | 2.962 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.5
Game Description
Delivery as many packages as you can while avoiding hungry pirate sharks!
How does your game tie into the theme?
Players have to navigate the pull of gravity from nearby planets
Source(s)
N/A
Discord Username(s)
@Boa, @itwasmemorgan
Participation Level (GWJ Only)
2
Comments
This is so cool. Such an excellent and polished interpretation of the theme.
Honestly, no notes. It was great! Nice job both!
This is such a cute game, I love the idea of a space otter making deliveries. This felt very fun to play!!
I like the idea here! It’s very fun when you have everything under control. I do think the controls could use some fine tuning so I feel like I have a sense of control, because right now it definitely feels like I’m more at the planet’s whim than my own. Either that or just a better visual indicator of how exactly a planet is going to affect my trajectory. Regardless it was a fun time :D
Really fun concept, the gravity slingshot stuff feels really satisfying once it clicks. I love the music too!
Really cool idea, the planetary physics are fun and the art looks great. Unfortunately I couldn't quite get a handle on the controls and found myself pin balling between planets at hyper velocity, was difficult for me to actually play, but this might just be a skill issue.
The art on this one is incredible, really creative idea and also really like the sound. Once I figured out that the planets have gravity it was really fun to launch around them. Simple little game with a lot of depth, one of my favorite from this jam so far, great job!
Absolutely dig the simple but clean graphics, using the planet orbits to launch yourself forwards feels great, controls are all around very nice !
I would have liked to get a small invulnerability window right after picking up a package because bouncing off the planets to pick-up said packages would be a ton of fun !
(Since right now bouncing off a planet that gives you a package actually hurts the package's hp once from the bounch, maybe it's an intentional choice though?)
Very charming game, well made ^^
Nice game! Game with music has some nice vibe. I love gravitation physic effect, nice done!
UI is interesting with buttons and minimap, nice idea and execution!
Not sure about sharks i just got fly by them, but i got idea of avoiding them.
Congratulations on your submission!
The sharks chase you when you get within range and try to predict your movement. After they hit you they back off for a few seconds to give you some breathing room. Due to how we ended up simulating the gravity they were constantly freaking out leading us to turning of the gravity sim for them among some other changes. Which lead to them more being obstacles to avoid then ruthless pursuers
Did you create a game here or an elegant representation of how the modern postal system is becoming more complex in dealing with rising population, increased shark theft, and dubious corporate meddling. Also the physics were impressive! We wanted to implement something similar, gravity pull around bodies, but it became too complicated. And you did it, impressive! Go otters go!
I love the graphics! Very beautiful, and the music really went with the vibe. Challenging but fun!


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