Really fun shooting the balls! I have a suggestion: what if we could dunk the ball or shoot into a basket that spawns randomly every few seconds for a higher score? That would make it even more exciting. Anyway, great game!
Wasn't able to get to 100, but I had fun shooting. For me, it was a little awkward picking up the ballgun: I think it would be good to just start the player with the gun.
my high score is 89. I used a tactic of shooting at the ground to make the ball gain more power and roll further after the bounce but even with that, I couldn't reach 100 points :D Good game!
Interesting tactic! One of the tricks is to aim for the ball to bounce between other npcs, the amount of npcs is randomly instantiated which makes it harder to get high amounts of points some runs. Everytime you score the basket you get 2 points, eliminate a npc is 1 point. So its beneficial to score the ball in the basket. Either way, thank you for playing the game and your feedback.
The concept was really fun once I could pick up the ballgun. You met the 20 second prompt that is for sure. I think the game could use a lot more polish on the level, but I think you could make a really cool game out of the ball gun mechanic. Great Submission!
This was a lot of fun and I really like the music and the challenge was a lot of fun. I know with some more QOL updates, there's a lot of great potential with this project. Great job! :)
Ragdoll is fun. I got a score of over 80. I like the walking style of NPCs. Often the mouse rotation does not work unless LMB is clicked initially. Also sometimes I got teleported off the floor idk why. The crosshair and the spot the ball is going at don't seem to match perfectly. You may want to display the score for 1 or 2 seconds after the round ends instead of instantly restarting the level. Maybe add a leaderboard too in the future! Also please check out my game.
True, i agree. I have experienced everything you mentioned. I decided to submit the game because of lack of time. Hopefully i get time to spend on improving the game in the future. Thank you for playing the game, i will try yours aswell
Comments
Really fun shooting the balls! I have a suggestion: what if we could dunk the ball or shoot into a basket that spawns randomly every few seconds for a higher score? That would make it even more exciting. Anyway, great game!
Interesting ideas! Maybe..maybe. Thanks fpr playing and commenting ππΌ
Wasn't able to get to 100, but I had fun shooting. For me, it was a little awkward picking up the ballgun: I think it would be good to just start the player with the gun.
Fun game. I played quite a few times.
Yeah, i know what you mean, i just wanted to implement a pick-up-item thing. Thanks for playing and commenting,
I can't let those enemies walk so cool, take my basketballs!
Nice game :D
92pts here too! Good fun, great work.
Well done! Thank you for playing and commenting ππΌππΌ
haha, the ragdolling is so funny to me, I love it. Fun game, 100 points is very hard, 92 was my best.
92 points is probably the highest amount achieved by a player at the moment, great job! Thank you for playing and commenting ππΌ
Interesting idea. I couldn't manage to score 100 points though. Its quite the challenge hahaha. Nice game though!
Hah yeah i dont think anyone else but me has actually gotten 100 points. My high score is 103. Thanks for playing and commenting ππΌ
my high score is 89. I used a tactic of shooting at the ground to make the ball gain more power and roll further after the bounce but even with that, I couldn't reach 100 points :D Good game!
Interesting tactic! One of the tricks is to aim for the ball to bounce between other npcs, the amount of npcs is randomly instantiated which makes it harder to get high amounts of points some runs. Everytime you score the basket you get 2 points, eliminate a npc is 1 point. So its beneficial to score the ball in the basket. Either way, thank you for playing the game and your feedback.
The concept was really fun once I could pick up the ballgun. You met the 20 second prompt that is for sure. I think the game could use a lot more polish on the level, but I think you could make a really cool game out of the ball gun mechanic. Great Submission!
Thank you for playing the game! I agree, the lack of polish is prominent/visible.
This was a lot of fun and I really like the music and the challenge was a lot of fun. I know with some more QOL updates, there's a lot of great potential with this project. Great job! :)
Thank you for playing the game and for the feedback. Glad you enjoyed it! Maybe i should continue working on this in the future, we will see
Ragdoll is fun. I got a score of over 80. I like the walking style of NPCs. Often the mouse rotation does not work unless LMB is clicked initially. Also sometimes I got teleported off the floor idk why. The crosshair and the spot the ball is going at don't seem to match perfectly. You may want to display the score for 1 or 2 seconds after the round ends instead of instantly restarting the level. Maybe add a leaderboard too in the future! Also please check out my game.
True, i agree. I have experienced everything you mentioned. I decided to submit the game because of lack of time. Hopefully i get time to spend on improving the game in the future. Thank you for playing the game, i will try yours aswell