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Killer M. Creations

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A member registered Nov 12, 2025 · View creator page →

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Yeah, for sure. I should’ve added in more. Checks on decision decisions like a yes are you sure you want to move on. But that is why I like making all of these games and learning different. Refine for future games.

Noted. Thanks for playing our game!

I really liked the art style choice. Good Job. 

I agree but I’m  just glad we got something together for everyone to play. Appreciate the comment and playing 

A lot of the zones were not blocked in right away, as I was in the black a lot. I think you implemented the limitation better than most of the games I have played so far, it just needs quite a bit of polish, but great entry for a solo submission! 

Took me forever to figure out how to dig, and the edges of the map could use some polish, but overall, good job on the game. 

thanks for playing and leaving a comment! 

Yeah, we are tracking the ice cream note, see the game page bug section, but thanks for letting us know. The side doors could've used a bit of ground markings or a rug to make it clear they were there for sure. Also, every door and cabinet would be accessible, but time got away from us, and we wanted the game loop to be completed. I appreciate the detailed reply and thorough playing. Good luck in this jam!

It wouldn't do anything. I had to sit there with my hunger lol 

Very unique, but definitely not a game I want to play before I've had my coffee. The math brain hadn't turned on yet. Good job 

The music is a bit jarring on the ears in the main menu, but I liked the idea of the games. The game froze when the small coconut appeared, and time just ran out for the remaining 45 seconds. Otherwise good game team!

Thanks for playing. The shell collecting idea was our Composer, Nat. 

Thanks, Ion and Nat, who worked really hard up to the deadline to provide what you see. I'm sure they will be delighted by your comment. Thanks for playing! 

Roommates, what can you do? lol 

I already have a composer, but if you'd like to do the Sound Effects for the team as the Sound Designer. Message me on Discord if you're interested. @ killermniko

Would you want to join my team we need an artist?

Would you be interested in teaming up?  discord killermniko

Sent a friend request if you are still looking for a team

yeah the respawn needs some TLC. I appreciate the nice words and playing the game. 

Really neat game. I think I ran into a weird bug where my screen stayed purple after dying. Otherwise, good job and cool mechanics. 

shame I was truly interested in doing a bit of everything and collaborating on code. Would’ve responded faster but finishing wrapping up GWJ93 atm. I will say yes on the stipulation I’m not the only artist.  

I just wasn’t getting triple dice like he was. So I’d have like 1600 points but could match him getting three ones  2 hands in a row 

I feel like I'm missing something as the first dude gets 2000+ points each game, and I couldn't match that. My bounty became negative money. I like the sounds and the feel of the game, though. 

I should have mentioned it, but are you coding in Godot? 

See, and I had a Sword Icon I never used, and all I would have had to do is change it on each button or just in global script. Ughh, such a good idea, I should have thought about it when working on the tutorial bit on Sunday morning while fixing bugs. Thanks for playing though! 

Ah, thanks for giving my game a play too. Yeah, I was halfway through drawing a minotaur, but never finished it on Saturday. What can you do though.

The Harpy can only do damage upon rolling a 3 at that point, but it's part of the strategy. I initially had the damage higher, but my tester couldn't beat them once, so I dropped it by 2 points. Thanks for playing my game. I really enjoyed yours too! 

Ah, no, that would have been such an easy fix by resetting the player coordinates to a global variable. I broke that, fixing an issue with respawning to town, resetting you back to viper like an hour before submission. Haha, oh well, thanks for letting me know. Thanks for the great feedback and for playing the game! 

First, it was a very eye-catching and neat fishing game. The two things I would fix are the text on one screen, where it says " tell your mom and the text overlaps the score. Second, if the Main menu button doesn't work, I'd just hide it. Very cute game, and I think it's a great take on the theme and wildcard. 

I think the map could have used some boundaries, and not all the characters showed names. I think it's very original and shows quite a few different skill sets. It was an interesting mystery. 

In real life, I can't walk and chew bubble gum. In this game, I can't dodge bombs and cacti. The game played smoothly. I could tell you've been in a few game jams. The small things, like particle effects and sound effects, made the gameplay enjoyable. Good job dev! 

I think you did a great job on the game. I really liked the cut scenes and credits. 

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Kinda burnt out on the solo dev train and want to just join an experienced team for this jam. I'm an experienced game dev, and you can check my profile for the past few jams I've been in. I'm best at coding in Godot, 2d art, and design.  My time zone is UTC -7. 

I think if I finished a few more monster art I could of just rotated the roster through. Thanks for the kind words and for playing!

Using the scythe is rough. But otherwise, good game and good job on replay ability. 

I killed at least half my team myself :(  but I enjoyed the art style and the originality. A very well-polished game. 

Tried on Edge and Chrome and the game was unplayable. 

I did think about adding a information bubble when you hover over a inventory button, but scrapped it for time so I could finish the game loop. Thanks for checking out the game! 

thanks I appreciate it

The towel roll just goes the entire time, so on my second playthrough, I avoided it. The game was pretty good. GJ.