Really neat game. I think I ran into a weird bug where my screen stayed purple after dying. Otherwise, good job and cool mechanics. 
Killer M. Creations
Creator of
Recent community posts
Ah, no, that would have been such an easy fix by resetting the player coordinates to a global variable. I broke that, fixing an issue with respawning to town, resetting you back to viper like an hour before submission. Haha, oh well, thanks for letting me know. Thanks for the great feedback and for playing the game!
First, it was a very eye-catching and neat fishing game. The two things I would fix are the text on one screen, where it says " tell your mom and the text overlaps the score. Second, if the Main menu button doesn't work, I'd just hide it. Very cute game, and I think it's a great take on the theme and wildcard.
The fighting was a bit rough. The robot-looking thing got hit with almost 50 spells and never died. I was only able to kill it once, when I was shoved into a collision zone and couldn't get out. Tried playing a second time, and a similar thing happened with the trail to the top right. I like the text boxes and character art. Wish the world's tileset were more distinguishable, but overall, a good submission.
Nice game. I think I would've been lost without your notes on the page. It would've been more art to make, but having posters on the wall of actions would be cool. Kinda like how you had on the table where to sell potions. My game froze twice in the listings screen, so you might want to look into that, too. Otherwise, it was a fun and well-thought-out game. Great Job!
So quite a few bugs, couldn't brew teas, got stuck on enemies, got stuck in between the trees, got stuck between the tree and the river, and the music kept spiking in and out (at the bottom of the map nothing had sounds). All this to say, you picked some good art assets and UI elements that worked well together, and with some game testing, it would be such a neat game. As a solo dev I think you did great job. Keep up the good work!










