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(1 edit) (+1)

I think for this Jam, you should've given us a here-we-are devlog. This way, to keep your jam going, we had something to compare it to besides your log from a long time ago. As Smajlo said, the explanation of the 3D model was great. 

On to game feedback, I'd definitely give more options for keys/controllers or allow for button remapping. Also, your medals on the Windows Version I played were right in the way of the button. All of the preview pictures of each location were different sizes, too. 

The art and modeling made me feel like I was traveling back in time to old-school arcade games. The driving and shifting were very smooth. Was the physics on each map different, or was that just me? Either way, great job, and keep up the good work.


(+1)

Yes i'm a little bit unorganised on devlogs haha my main journal is still my twitter account + discord but the here we are is an excellent idea
i'm noting the button remapping, also the game should already be working with a gamepad.
the ui is a bit of a mess and thx for the medals thing i have never seen that haha.

for your question the physics is the same but the car have different  power, suspension setups, weight, grip, gear ratio etc... so it can end up feeling quite different :)