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A jam submission

ArrowlingView game page

A cute archer on a deadly journey home — run, jump, and shoot through enemies to reach safety with a high score!
Submitted by Avecta (@ABobbyT) — 53 minutes, 46 seconds before the deadline
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Arrowling's itch.io page

Results

CriteriaRankScore*Raw Score
Unexpectedly Wholesome#121.9152.000
Freedom to Improvise#132.0022.091
Originality of the Idea#192.4372.545
Overall#211.8281.909
Humor#221.3931.455
WTF Factor#251.3931.455

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What sets were used in your game from Craftpix.net? (links please)
The Arrowling character, the Home exterior and the slimes, plants, zombies and vampires

How does the game fit the theme?
You are a very cute but deadly archer

How many people are on your team?
1

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Comments

Submitted(+1)

Pretty fun and juicy! I kept picturing it as a survivor like and wanted upgrades and new weapons periodically. Could see it going somewhere!

Developer

That was actually the original plan, to have a health system so you had to chose between taking a health hit or a score hit. And then you would use your score at intervals to buy upgrades. But time got the better of me sadly

Submitted(+1)

Super cute! I am not into violent games, but really enjoyed this one for some reason! 😅

Submitted(+1)

I reached the end!! Good work!

Submitted(+1)

That is a really nice game. I had the most of fun of the games I played so far.

Submitted(+1)

That was fun!
Despite there not being a health penalty for collisions with enemies, I still liked avoiding them just for the personal satisfaction :) 
Also, I liked the cute sound effects!

Submitted(+1)

Quite solid, I love the work done using the assets!

Submitted(+1)

I saw in your game page you were looking for suggestions, I would probably start by adding some challenge (make some enemies dangerous so the player needs to avoid them or their projectiles). Looks like for now you are relying on a score to hook players, maybe a full-fledged online leaderboard is too much but you can give some reference scores, maybe from the devs, so the player know how well they did or how much they can improve.

Developer

Yeah sadly there were too many smaller things I got stuck on. The idea was to also have a health system so you would have to chose to take a score hit or a health hit from the enemies and then I had plans for abilities and upgrades you could get as the level went on. A leader board would have been a really good idea thanks for the thoughtful feedback!

Submitted(+1)

I have the impression that this isn’t the final state, but it’s still a great start :)

Developer(+1)

Yeah sadly there was a lot left out at the end