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Lordling of Hearts

An erotic, cozy, and comedic text/RPG adventure · By Nranchs

Suggestions Sticky

A topic by Nranchs created May 03, 2024 Views: 9,703 Replies: 129
Viewing posts 41 to 57 of 57 · Previous page · First page

Suggestion: Make a womb dungeon and let us adventure inside ourselves (or others).

Developer(+1)

Sounds funny, I will add it to the suggestions list

Details of idea: Lets play it out as player get an magical item and allow to use it as a miniature of ourselves, to allow to explore the genital cavity of ourselves (if having a pussy), or some one else (if not having a pussy).

Probably could use as an interactive way to inspect if player got knocked up or way to avoid it (or help yourself to become fertilize) by clearing out sperms.

And probably would also be nice area to have some extra events like aftermath of slime sex that need to clean out before they make a lair inside yourself too.

(1 edit)

hey Nranchs are you still gonna update this game so i can play it longer and enjoy being bred by many monsters i remember that it was a spider boss mostly that bred the main charactor, but i also am on google pixel 7a mobile phone so it is small buttons too but, i also wanted to  see if you was making a new update soon or in a couple days since its been like 91 days since your last update, i did enjoy the little bit of the first chapter but i seen lots of things in development still so i been waiting lol.

Developer

Yes, yes, an update is coming. Also, if the buttons are too small, try changing the ui scale using the slider

Perhaps there can be cursed clothing or outfits that give special perks but can't be removable and limit actions until quest lines associated with that clothing are completed. 

Developer

There is something like that on the planned features list, but if it happens, it will require some other things to be in place first. Perhaps in the future

Indeed, after all, the game still needs most of the basics of the story and locations beyond what is already here.

I wish you good health, Nranchs. I really enjoyed your game. I defeated both bosses (the spider and the centaur), and I liked the controls a lot. However, I encountered a small number of quests, which was disappointing, and I was very upset to find the pregnancy mechanic unfinished. I’d like to know how soon this mechanic will be implemented.

Developer

Good stuff takes time to make. I only have one pair of hands, and the internals of Lordling are complex. I am always working on new content, but if you want to see stuff come out faster, you can subscribe to my Patreon. The more money I get there, the less I have to work on the side in order to stay alive, and the more time I can spent working on Lordling

Hello, after your reply clarifying the use of wands/staves, I thought over an idea of mine regarding enchanting weapons with elemental damage as a spell in the magic tree.

But my extra edit to this idea is that your use of wands/staves adds a small bonus to the enchantment, nothing great, but it would keep the use of those weapons relevant and adding a stratagem of swapping them out before or during battle to give yourself a slight elemental edge to your ranged or melee attacks.

Developer

Perhaps, the combat system as it is right now doesn't quite support that, but I can take a look during the combat update that should be coming somewhere at the end of spring

maybe make little sprites for damaged armor depending on the hp, or at least make the scenes have the character fully (you probaly working on it instead of it being a purple bloob but still)

(5 edits)

I've very recently started playing this game on android. I've been rather enjoying it and really appreciate being able to play it offline, thank you for having an android build (i.e., besides playing it on a browser on mobile)!


That said, in future android builds, would it be feasible to have the game not render text in the notch/display cutout area? It's not necessarily a massive problem (at least, with my current phone),  but having a word or two text obfuscated at the top of the screen in portrait mode is a bit inconvenient to work around (at least, without greatly turning up the UI scale) so I'd appreciate the option. 

Also, some of the UI elements (namely: the leftmost and rightmost navigation arrows on the sidebars) are slightly cut off by the rounded corners of some phone screens (i.e., in both portrait and landscape mode). It's fairly minor (since the sidebars are already optional, and the other arrows already exist for navigating them), but it would be nice if it were possible to avoid that.

Developer

Interesting, thanks for reporting. I wasn't aware of the problem (my phone screen is quite old and completely square). I will look into providing some more robust margin options in a future update, but it might take a while

Thanks for the swift reply!
I believe Android Studio has skins and whatnot to simulate/test how your app would display on devices with notches and rounded corners (at least, based on this blog post), in case that helps with testing.  I imagine you already have your hands full working on both Rogschard and Lordling, let alone working on a whole other build of the latter, so again: I appreciate you going through the effort to have an android build in the first place!

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This game is great, but I found out how there is no chest interaction. Can you add some chest interaction?

I am loving the game so far.

I have a question though. I noticed that a recent update added enchantments to items, but no equipment I have crafted had enchantments on them yet. Are crafted items able to have enchantments? Is there any plans to have the player craft enchanted equipment? I know in some games, enchantments appear on crafted equipment at random, via RNG, but in other games the player has to manually add enchantments by using an item to enchant gear, and depending on the game the player gets either a fixed enchantment or an random enchantment. I have a hard time finding enchanted gear in the game and would love to craft enchanted gear or add enchantments to gear. It'd really help out players who are struggling a lot. Especially since it'd be easy and fast to grind for enchanted gear with the massive surplus of crafting materials the player receives over time.

Btw, I am using the Public build, so if what I am asking and suggesting is already in the Patreon build, just ignore me. I would join the Patreon normally but I am struggling with cash due to financial issues. I might join the Patreon as a Patron in the distant future though. Fingers crossed. Looking forward to whenever the next Public build comes out.

Developer

There will probably be a separate system to let players enchant gear they already have (Rogschard had that as well), but that isn't in yet. Currently working on getting the class systems finished first, so you will have to wait a bit longer I am afraid

I super happy to hear that is planned. I am a very patient person, so I am happy to enjoy everything else while I wait for the future. You are doing amazing work. Proud of you. I am very much looking forward to everything to come with the class systems, which is something I very much am happy to hear about from you.

So does the next part of the game exist yet with the bees because I just went through a massive difficulty spike off a path to try to find a the key to the gate just to find out that the next part of the path is blocked off no key in sight and the gate just being a short cut and not the main path can I have some help because I spent like several hours just grinding too get past those tornadoes 

Definitely adding audio to the animations would make this game infinitely better

Developer

Perhaps one day, but I am afraid that it is currently not in the planning. It is on the list of requested features, so if the core of the work is finished I might come around and add it, but definitely not anytime soon

Yaaaay, I'll keep this game in my "games to keep an eye on for updates" folder

I wish u speedy development progress 

add sound as the next update 

any chance of implementing a light mode? I can't read white on black and inverting my entire screen makes all the art illegible :(

Developer

That will be a rather big task, so I make no promices, but I will put it on the proposed feature list

understandable, thanks for considering it regardless! 

A scene with Mork as the bottom that doesn't require you to be a patreon member. Because right now it's impossible to impregnate him without being fluffy moth tier, which is expensive.

Developer

There will definitely be more content with Mork (and hopefully all the characters), it just takes a while to make that stuff along with all of the other things the game still needs

some fetishes: impregnation/pregnancy possibly birthing

just a few things, the person we're in is still conscious right? would be neat even if its mostly fluff to have a buttion that lets them chime in on things, enemy's and the enviroment, with remarks of dubious usefulness, could range for mixed that has a few useful things to jokes. mostly for fun but might save the player such as "dont drink that, its poison." or noticing a few npc's outta sort when it makes sense for them to notice it.

Developer

Interesting suggestion, I will think about it and ad it to the suggested features list

Viewing posts 41 to 57 of 57 · Previous page · First page