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A member registered Sep 10, 2020 · View creator page →

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That is unfortunate to hear, unfortunately I am unable to reproduce this. Which exact scene is this? And, do you get 2 messages, or do you check the virginities somewhere else?

Does the problem persist if you disable "Use Dynamic Margins"?


V0.7.0 adds cock potions, so yes, that is coming in V0.7.0. 

As for your UI problems, what kind of device are you using?

I will look into the Machine Elemental thing. But can you elaborate what you mean with 'Bramble Fairy doesn't always recognize fleeing'?

Noted, can confirm that is a bug. Will fix next patch

That is unfortunate to hear, what kind of device / browser are you using?

Thanks for reporting, I fixed it

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I am not, actually. First time I have heard that. What version did you download, on what operating system? (I tried downloading all Fluffy Moth the builds on firefox and chrome, let me download without a problem)

I am afraid not, it is quite central to rendering the game

That is unfortunate to hear. If the crash happens when you attack, it is probably breaking when attempting to compile the shader, which is out of my control. I do update to the latest version of the Godot engine whenever a new version comes out, so perhaps a future update will resolve the issue, but there is nothing I can do right now I am afraid

Thank you for reporting. Yes, I have received a similar report. I will look into it soon, and try to get it fixed by next patch

I currently have no plans to release Rogschard in a different form then it is now, I am sorry to say. The way that it is build it does not really make sense as a steam release. I might release the Patreon content for free someday, but that is not on the schedule for the time being

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No, that is not currently in the plans. The game is written as a pure webpage, making an windows build would be no different from running it in your browser

That is unfortunate to hear. Can you give me some more detail? What device are you using? Does this happen the first time you are hit/attack?

At least two months, I will try to not make it run longer then that, but no promises

Honestly, I don't know yet. That is so far off at this point. I do plan releasing it on steam for a fixed amount, so, probably? We will see

Monday for Patreons, it will be released to public when V0.8.0 is almost done, which won't be for months

Not this update, the one after this will add that feature V0.7.0

Ahhhhhh, that's funny. Tanks for reporting, will fix it next update

I tested both uploaded windows builds on a WIN10 machine, and could run them without problem. These are the exact same zip-files the itch.io installer uses to patch the game, so it is probably the installer messing up somehow. I recommend backing up your savefiles manually, and reinstalling the game. Hopefully that fixes your issues.

Missed a minus

Ah yes, the penetration subject was set to PLAYER, when it should be NPC

That one is known, there is currently no blue portrait, it is on the list to be fixed... someday

It mostly drops from the cultists themselves, I am afraid

Hmmm, that is strange. Which type of device is this on?

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That is coming next week. I am working on wrapping up V0.7.0 right now

It is not currently planned, no

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For the time being, those will remain exclusive. Maybe there will be a steam release some day, or something like that, but that will only happen once the game is far more done, so not in the next couple of years.

Yes, slimes will be added as a playable (but not as a starter) species, but they are planned for V0.8.0 at the earliest

It will go live to patreon in about 2 weeks

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Losing to Scrii, either during the text scene, or in combat, if I recall. Currently, that event is not repeatable if you are already past it, but Scrii will show up again in a later version

Rogschard is made in pure HTML5 and javascript

Strange, you should just lose, but it has been a while since Iooked at that mechanic. It is somewhat under-baked, and is scheduled for an overhaul in V0.8.0

It should use your species name in dialogue already. Do you remember where this happened?

There is additional content in the paid version (From the fluffy moth tier and up), and all patreon builds are one updated ahead

Potions to change your genitals to more fantasy ones have been added to the upcoming update V0.7.0. A species transformation might come in V0.8.0, but that isn't certain yet

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Because the next patreon update isn't done yet, it is a big one, and it's taking a lot of work. Should be done in a couple more weeks

It will come in update V0.7.0, which will be released to patreons in (hopefully) a couple of weeks

No music or soundeffects are currently planned, unfortunately

Perhaps, the combat system as it is right now doesn't quite support that, but I can take a look during the combat update that should be coming somewhere at the end of spring