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A member registered Sep 10, 2020 · View creator page →

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That is public content accessible to everyone, as it is part of a story quest. You will be able to do so in every version

That is a nice suggestion. A bit of a hassle to implement, but I will put it on the suggested features list.

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Nope, not currently, and that also isn't planned as of right now. Maybe one day, but that would be a looooooong time for now

Same universe as Rogschard, but different location and time

No transformation for the mushroom whine. There are some scenes linked with that and the breeding mount though

Not in the current version, but it will definitely become a more obtainable once dragons get added to the game someday

You get to choose

On windows, it should be here: %APPDATA%\Godot\app_userdata\Lordling of Hearts\Saves\

Open the file explorer using WIN+E keys and paste that into the navigation bar (the one that tells you what folder your in). Then you can share the save_data_[x].gsv file on the discord

There is content like that on the planned feature list, just haven't gotten around to it yet. It will be added in due time

You can post the file in the #lordling-bugs channel, along with a small reminder what the issue was. If you do so, I will take a look and see what went wrong

Strange, as far as I can tell the Discord invite links are all still working. Where did you find the one that isn't working for you?

Oh, I wasn't aware that had expired. Gimme, a second to fix that

No worries. But also... I don't know where you got that bit about starting as a Slime. Slime is currently not selectable as a starting species and can only be gotten by turning into one during gameplay

I see, could you tell me the version number of the build you have, whether it is the patreon or public version, and what content you are missing?

Can confirm, this is a bug. Will be fixed next patch

The rings are not yet precent, yes. That story bit is a hook to be filled in by a later update

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It is a resistance for a type of pure non-elemental magic damage, used by Magic Missile and such. It just a mundane enchanted loot-drop generated by the random enchant table

Ah, that is a misplaced text key when the translation system got added. Buttons should still be functional. I will have it fixed next patch

I have a hard time reproducing this issue. You could share your save-file on the Discord so I can take a look to see if any particular combo of this is causing a glitch

Right, I can definitely take a look at this one, that should not be happening

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Interesting. Do you remember which NPC is this supposed to be with so I can take a look?

Impregnation depend on your virility/fertility stat and those of the other NPC in the equation. There are some potions/items/skills that can boost that, and some NPCs are easier to get pregnant from than others

Released the patch, should be fixed now

That is strange, can you explain a bit more or share your save-file on the Discord?

The priest services was added in V0.11.0, which has only just now been released to patreons. It will go public once the next update is finished

Yep, can confirm, that's a bug (accidentally deleted that response when adding the steve from accounting story bits, apparently). Will be fixed next patch, which I will ship either tomorrow or Wednesday. 

Strange, an other option should appear if you're broke. Will check to see if I broke something again

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Yeah, that is known. Until there is some kind of reputation system, there isn't much to be done about that (I can make them un-targetable, but that just makes the game less interactive). This will be fixed one day, but not any time soon

Can confirm, is a bug. Will be fixed next patch

Noted, will take a look

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Oh, kinda missed some of these bug post. Itch's notification is weird about not updating me on new posts in threads sometimes. 

Anyway, he is probably not there because you have yet to complete some step when dealing with Fiveleg in his glade to the west. He will still be there, and should have all the same dialogue options anyway. I will look into seeing if there is some way to make all of that more clear in the future

Today, in a couple of hours!

If that is true (which I hope it is), it is only the case on more recent versions of android. When development started on this it definitely didn't work for HTML pages that were more than one file, whether you extract the zip or not. Glad to hear that might be no longer the case

Thank you~ Glad to hear it is appreciated!

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There is a setting in the main menu that allows you to import fan-made translations. There are translations to Chinese and Simplified-Chinese floating around on the Discord, but I don't think others language translation that have gotten far yet

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Thank you, glad to hear you liked it. I might add a species with some non-standard genitals options at some point, and displaying eggs in the daycare is in the planning (if I can get that to work without too much hassle). Combining pregnancy events is technically nearly impossible, unfortunately. Displaying base stats will require some modification to the stats system (as it currently does not know your base stats, but it probably should), but it is indeed a good idea to make that happen at some point, I will add it to the task pile. As for the rest, I will put them on the suggested features list, and see what comes in handy when filling out the updates

There are some loss scenes with them if I recall, but from a glance there does not appear to be a vaginal scene when the player wins. Was planing to add a friendly NPC at some point were you could get all the scenes and some additional flavor dialogue, but I have not gotten around to that yet. Probably a good thing to put on the schedule for the update after the one I am currently working on

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Oh, it's possible to get there without her? It should not be. I probably forget to add that gate that was supposed to stop that. Will add that to the list of things to fix.

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Hmmmm, curious. As for your first issue with the line-wrapping, I can see why that would cause problems. The mode for text-fields are currently set to "word (smart)", which does not appear to add a linebreak unless it meets a space, even if there is no spaces at all. There is no easy way to fix this quickly. I will look into making a solution for that in later versions, but that won't be anytime soon (as it is quite a bit of work). 

As for your second problem, that one is quite strange. Lordling should support loading multiline string CSV just fine, and I don't see why Chinese characters would cause any issues (I wrote the file-reader myself, and while that definitely does not exclude it from being buggy, I don't see a reason why it should fail in this scenario). The other Chinese translations seem to load without issue (I just ran a test on those). Perhaps you can share your translation file on the Discord? If you do so, I can take a look what is making the loader fail.

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Thank you for reporting. The patreon features have already been leaked on pirate sites before using regular means, so its not much of a matter. I am aware that it is relatively easy to unlock the content in the public version if you decompile the thing. It was never meant to be secure, as that still is more of a hassle than almost anyone going to put in. Alas, throwing the Fluffy Moth version on a pirate site only takes a credit card and some dollar bills, so it will always be the easier path.