In order to update on android you will have to uninstall and then reinstall the newer version, unfortunately. You can try to export your saves before you do so
Nranchs
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I see, in that case it is likely a shader compilation crash which crops up on some android devices. Some of them have been resolved in the latest release of the Godot engine. I will schedule upgrading the engine build for the next update, but that might take a while, as I cannot upgrade until I am sure the build is stable and breaks nothing.
In the mean time, playing the game in the browser tends to fix the issue for most people with this problem (not an ideal solution, I know, but it is all I can offer in the short term).
Translation Support
- From Lordling of Hearts update V0.5.0, partial translation support will be available, with full translation support expected to be done in V0.6.0.
- Only English will be officially supported, but if you want to translate Lordling of Hearts to another language and share this translation with others, it will be possible from V5 onward.
How To Start Translating:
- Get a Desktop version of Lordling of Hearts (Mobile and web are currently not supported).
- On the Main Menu, use the Languages submenu to export the game's text.
- Navigate to the game's install directory, there will be a languages folder which contains the file 'english.csv'.
- Make a copy of english.csv, and rename it to the language of your choice (example nederlands.csv).
- Open your new CSV file in a spreadsheet editor of your choice (Microsoft Excel, LibreOffice Calc, Apache OpenOffice Calc, etc.).
- Import the data with COMMA column delimiters and DOUBLEQUOTE string delimiters.
- Translate to your heart's content, and save the file with the same formatting.
- Import your translation in the Languages submenu, it will appear there automatically as long as it is in the languages folder and the file ends in '.csv'.
Sharing your translation:
- Any desktop build can load your translation by adding the CSV file to the languages folder in the install directory.
Currently they use the humanoid headshape. There is some content planned to extend some customization options, so you can swap in a tail and such, but there are still quite strict limitations because of how the portrait system works. For now, the humanoid shape will be the only option, i am afraid, but your request has been put on the future suggestions list
Alright, what I think has happened is that the button to always hide the sidebars is no longer appearing (as I can find no change in the center text behaviors, it has always overflowed when squished too much as far as I can tell). I have fixed the disappearing Always Hide Sidebar button and uploaded a fix. Let me know if this works for you
Ahh, I see. There is little I can do to help you there then, I am afraid. Perhaps something on your device is blocking the javascript file from being extracted, it is quite impossible to tell from here, I am sorry to say. You can try playing in web browser, or try to see if JoiPlay has an error log somewhere, but without anything to go on, there isn't much I can do to help

