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DARK_WORLD's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #3 | 4.000 | 4.000 |
| Overall | #24 | 3.441 | 3.441 |
| Theme Interpretation | #24 | 3.588 | 3.588 |
| Polish | #26 | 3.235 | 3.235 |
| Creativity | #50 | 2.941 | 2.941 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very nice game! has a nice doom, quake or half life sort of feel, probably what you were going for too, and the atmosphere was well done! if I had any notes to say, the music was a little too loud, so maybe some sound control settings, as well as mouse sensitivity. other than that it was fun!
Pretty fun little game. The movement felt really good, and I liked the music and sfx. I did manage to get soft locked on the second level, but overall loved the way that you gave lots of check points. Nice entry!
This is great! Gunplay is satisfying and the movement feels a bit janky at times but is overall pretty satisfying. super impressive for 72 hours as well. Good job!
Love the Doom vibes here. This is quite impressive for a 72-hour jam to be honest. This might be a me problem but I had difficulties with the mouse sensitivity at first until I got adjusted. Fun game!
Actually really fun! Probably my favourite game so far. Got serious sam vibes, really good :)
The gameplay felt really good and fun. Great job.
This was great. The visuals could have improvements, like the guns sprites, gates, some of the textures, and the skybox. Could make a great speedrun game with some expansion.
Really nice gameplay + nice variety of enemies! My only real criticism is that it would have been nice if as you collected the colors, you could see them in-game. That way it could feel like there was bit of progression when playing each level. Awesome none-the-less!
Good job nice game. Little delay before jump is bit cringy but i like your game.
This is very fun! I like how the movement feels like duke nukem and the likes. The music is also great. I only wish there was more! It would be cool if you could see the colors return to the world as you got them back :)
Awesome job for 72 hours, it really nailed that old school FPS feel. I felt like the mouse sensitivity was a little off somehow, but I can't quite put my finger on it. However I really like the little touches like the shooting animations and the fact the guns actually lower/raise up when you switch between them, rather than just instantly appearing. Also the double barrelled shotgun was amazing!
I like the idea of “making the world colorful again” through a quest of collecting colors. I think there’s quite a potential here. Clearly, there was not enough time to realize it—submitted one minute before the deadline, phew :)
Just played it, I really like it, it's really good for a 3D FPS made in only 72 hours. The music is peak.
There was no game here for me?? Can you respond to my message when you have your game uploaded so i can give ya a fair rating!
done sir :D