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Death Has Been Murdered's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Category: Music | #43 | 4.229 | 4.229 |
| Visuals | #48 | 4.571 | 4.571 |
| Overall | #50 | 4.343 | 4.343 |
| Category: Cinematography | #53 | 4.143 | 4.143 |
| Story | #67 | 4.200 | 4.200 |
| Category: Voice Acting | #85 | 2.629 | 2.629 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Content Warnings
Alcohol, Mild Blood/Gore, Off-Screen Mutilation
Log Line
Immortality has been shoved down the screaming throats of every man, beast, and creature cursed with the breath of life.
Team Credits & Cast
Writer: DrStew Programmer: DrStew CG Artists: shrimphakao HexadecimalCat Keriancal Sprite Artists: TheLilaDoez MoonMakes Cherujuice Composers: Dmytro Franke Salil Kapoor Lilian FEROU Playtesters: BirdOn1Leg Smani
Was your submission created with Visual Novel Machinery?
No
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Comments
The game was very cool!
I wasn't able to play the entries for a few weeks since I had pushed some important things (like homework) to finish after the gamejam ended, but I finally had some free time to play the entries I wanted to.
The artwork and music was really nice and everything blended well (the background, characters, background music, etc). The setting was very good and I was intrigued from the start. Awesome game! Congratulations to the entire team!
IM FINALLY HERE TO LEAVE A COMMENT!! thank you so much for sharing your game with us!! This was absolutely beautiful. I love the various artstyles used. It did its job very well of depicting various sides of the same coin. The UI was amazing and the soundtrack BEAUTIFUL. I'm writing this as I tackle the other endings but I wanted to rate it before I got busy again!!
Thank you again, DrStu!! This is amazing work!!
Hey, I finally got around to playing this (I would've played sooner but I got ill, oops!) and it's really good!!
I really love everything from the story to the visuals to the sounds/music! Overall, a fun game that I haven't completely finished yet but I hope to soon!! :)
OMG this is just crazy!! 🤯 I’m obsessed with the art, the story, the vibe — every character feels like a love letter to gaming 🎮💖 You can tell there’s an amazing team behind this. Can’t wait to see what’s next!!
I absolutely loved this story, the sense of irony and metaphorical representation of death is very clear from the beginning. The artwork truly dived me in the story and gave this eerie and darkness. Im still trying to get all the endings for it!!
The team has done a great job specially considering its done in unity, this is quite impressive. I am looking forward to further updates to this game and more to come, thanks for recommending it and keep up the amazing work!!
OMG thank you so much!!! :0
I really really appreciate it!!! ^^
I'll tell you how to get the endings below, just 'cuz its sliiiightly unorthodox, but anyways yeah, this is my first Vn ever, I've never even played one before this so I didn't know things like Renpy existed, I'd have been able to save SO MUCH time!!! :c
By all means, the writing on this is genuinely abysmal (no offence, self), I spent like 3 weeks on the programming that the writing only had a fraction of the depth I wanted, so I'm DEFINATELY going to be creating a full-version, this isn't even close to being finished, some of the writing is on the literal first draft. XD
Anywho though, for the endings, only 1 of the stats matter, Sadism.
For Marauder:
Getting 0 Sadism gets the good ending. [Kill no one]
Getting at least 1 Sadism gets the neutral Ending.
Getting max Sadism AND killing the professor at least once gets the bad ending. :]
Also, for the barkeep, to get the good ending, go with the girl, bad ending, dont go with the girl.
That's it. Literally no stats matter 😭
You can even get one ending, load back into that same save, and then just choose the other one. :D
There's only a slight difference in the barkeep one however, really the Marauder has the most dynamic endings. ^^
Have an amazing day m8, you made mine! :D
I haven't finished a full play through, yet from what I have seen, this is one of my favorite games from this jam. The premise is unsettling in the best way possible. The monochromatic art is very fitting with the atmosphere. Absolutely will be playing this to get all of the possible routes.
omg that's so nice! D:
Thanks so much!!! !! :D
I really appreciate it, good fricking luck with judging m8, I bet y'all entry is gonna score super high! >:D
Ooh, this is such an intriguing and atmospheric game! Really enjoyed the delicious strangeness of the setting, which feels like three parts Mad Max + two parts Spaghetti Western + one part Franz Kafka. The moody and expressive artwork, the surreal storyline, and the moody soundtrack all work together beautifully. Terrific work to the whole team! ✨
omg thank you so much! :0
I really appreciate it, I'm a bit upset that I wasn't able to really refine the story much past a draft, cuz I had to program everything, but I'll revamp it sooner or later! >:]
I really appreciate the feedback, have an excellent jam!!! ^^
Nice! I just wanted to put my two cents in on the humor because another reviewer was against it. I found it charming and it felt was correct considering the noir aesthetic. I'd say add more horror and grit if you like but keep the jokes. There's no way these characters could stay sane in their world without them.
Absolutely agreed! I think when/if the revamp comes, that the humor simply gets accentuated : D
I really enjoyed playing through this! I particularly enjoyed the ending and lore present in the Barkeeper's route, the characters you interact with are all very charming, I thought each of their objects really fit their personalities + the spritework is very expressive & enjoyable to look at 🙂↕️❤️
I was able to get 3/5 of the endings available, but was unable to get 2 of them even after picking all the bad options because the counter for sadism didn't seem to be updating correctly. (It seemed to update after every story beat instead of after each choice, not sure if this is what you intended)
But yeah other than that, I think the mood that you and your team created with the sound design, artwork and premise is really effective, thank you for making this :D
Thank you so much, I really appreciate it! It means a lot from you, y'alls sprites were some of my favorite in all 40 of the submissions I've played! :D
You can't tell, but every sprite was supposed to be a boil frame animation, because I really hate when sprites look static, but eh, time constraints. :c
Also sorry, the morality system I didn't have a lot of time to fully utilize, only 1 of the stats matters for the endings, Sadism.
For Marauder:
Getting 0 Sadism gets the good ending. [Kill no one]
Getting at least 1 Sadism gets the neutral Ending.
Getting max Sadism AND killing the professor at least once gets the bad ending. :D
I should have put that in the game page!
Also, for the barkeep, to get the good ending, go with the girl, bad ending, dont go with the girl.
That's it. Literally no stats matter 😭
You can even get one ending, load back into that same save, and then just choose the other one. :D
Anyways though, I definitely need to put this on the page, thanks so much for letting me know, and thanks so much for playing my game, I really appreciate it!! ^^
Your game is absolutely beautiful ! The unique art style really makes it stand out! The interface is well-crafted, the music perfectly fits the universe, and the player is instantly drawn into it. The story is powerful and very moving. I truly enjoyed each character’s story. It’s an excellent game ! ^^
OMG thank you so much!! ^^