xd thats the same reaction I got while making the game as well. I wanted to add even more detail to it, but not enough time and I got even more scared writing (but I will anyway). Since this game is meant for different levels of nightmares, the deeper you dive in, the worse it gets...be ready! Juiced up is the most disturbing ending for me, way to go getting all endings!!
Sayorii
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thank you so much, I am so happy you enjoyed it!! this story was heavily inspired into those themes, Detective Gray's story holds a huge weight on his shoulders, the guilt, the pain, his loss but specially his rage is let out on everyone else as a result of it. I love the way you justify Mr.Red, he has his reasons for wanting to keep what his enterprise does a secret (which will be revealed in the update). And you might be surprised at who is mentioned there too hehe. I like the idea of making a more stable attachment for the characters, I am adding more to that early on so when this all happens it hits in a deeper level. It actually didn't expect that part of this all being a bad dream, it's actually a good idea, as if he woke up and had to make a choice between the case or his family. Would he choose right? Only time will tell :3
I absolutely loved this story, the sense of irony and metaphorical representation of death is very clear from the beginning. The artwork truly dived me in the story and gave this eerie and darkness. Im still trying to get all the endings for it!!
The team has done a great job specially considering its done in unity, this is quite impressive. I am looking forward to further updates to this game and more to come, thanks for recommending it and keep up the amazing work!!
Of course! This is a story that I had in mind but never got to actually do it, and I am so happy to have had the chance, I hope to get as much feedback as I can to make it better and how I visualized it in my head. If you plan to play it further (which I recommend, there are 4 endings ;)) I would be happy to be there, I will make sure to subscribe and check it out!! Hopefully im not too late <3 again thank you so much for playing the gameee
Thank you so much for playing my game! This one was definitely a lot to place in a clear timeline, y the way I am sorry about the voice acted lines (still fixing that issue) and no it doesn't glorify the gore when Luna reads it! This is just the narrator questioning and manipulating her, also a representation of her dark thoughts in her mind. The main goal is to overcome the fear luna has of the outside world and not let it control her, because as you could see she's paranoid and terrified of the world. The chaotic sequence and the way it loops is just a way to show how Luna is in this "never" ending cycle, which can be broken once we make a different choice. Since this is a demo I tried to make it as short as possible :3 even with these points I do hope you enjoyed part of it!! I will be playing your game soon too!
I loved this story so much!! I liked the click interface, my mouse hasn't exercised like that before xd The eerie and disturbing theme is clear in the dialogue and the slow change in the MC's appearance, they become more tired and messy and the chat even wilder. I'd love to see if in the update we could even write a comment!!(if we could do that all along I missed it) The decay and discomfort of the game was clearly visible, the glitch effects, the silence and the isolation of the MC makes us powerless to help...I loved it! (the ending line reference to the song was rlly funny hehe)I'm so excited to see the update, your games are amazing!
Out of curiosity, what does this chocolate box say?? 
thank you so much for playing my games!! i always look forward to watching the videos :3 I loved the funny jokes on the weird "hiadsdiaj" typo xd I feel like death dream can become much larger story, so I am happy that you will stay tuned for that! Continue with your amazing work, I am so excited to see more of these playthroughs <33
xd!! The cereals are very nutritious indeed, or very deadly? :0
I’m so happy you enjoyed the game, all your points have made my day hehe. One of my favorite parts was definitely making the art for it, I really wanted to captivate with that and immerse you in the world Luna created for herself (thereby using dark colors: purple and blue all the way). By the way we have the same typo? Hehe I’ll make sure to play your game too! I’m going to play as many as I can, I’ll play yours probably today when I log on again 💕
I love this demo, it gets us immersed on who the characters are and how they are exploring the story together as we go along! I like the psychological horror theme that seems to be going on, not directly being a jumpscare or some monster, but instead the human mind and the horrible actions of a person...and the way that the victims aren't really "people" allow us to see what this character's perspective really is!
I really liked this game! The MC story is something that is mysterious and slowly unravels itself, I feel like this man who killed those women is playing with his head as he is trying to get in. I do see that this is an RPG more towards a visual novel, I liked that the characters were not defined exactly, just by colors between their dialogues, which gives us a that intrigue of what they must be feeling like. Instead we get that through the dialogue and music which I personally like. I'd love to see where the story goes!
This is one of my favorite games so far! It really got me when the rooms started to change suddenly, which really made me think there was an entity just making this illusion of where we were in the game, as it went on the creepier it got! The music did an amazing job to evoke that eerie feeling, also, the puzzles were really fun! I saw myself wanting to find out more about the parents and what happened in the place, although we do get some hints and not the truth it gives it all the more horror to the story. I understand that there wasn’t much time for the ending, it left me on a cliffhanger because I want to see where the story goes! I’m so excited to see this game’s true ending <3 If there was an aspect to change, well I’m not sure exactly is that sometimes you had to touch an object or furniture item from a tile in front of it, but not the object itself, this happened with the phone and the shelves where we find the disc. I found myself clicking a lot of times xd but other than that it’s so cool!!
This is amazing feedback thank you so much! I see what you mean about the interact able objects, I’d like to make them more noticeable as I see there are dialogue parts that were missed. So I’ll definitely do that ! I’m so happy you enjoyed the game, I hope you stay tuned with a future update for the story!! This was a challenge for me and I’m so happy that I was able to make a good story < 3
The mysterious and creepy feeling of the story is amazing! Contrasted with the apparently “happy” color palette, it gives us the player a sense that something is off. The relationship between the MC and Donna got me thinking of another game called “Am I Nima?” Which has a similar relationship of how the MC doesn’t know exactly where she is or why she’s there. To top it off, what really gave me the chills was the fact that in one of the endings we get to escape but we just pass out due to the flowers venom :,( Like everything is just going to loop again! Love this game and style, allowing us to truly feel puzzled by the story !!
Thank you so much for playing! I'm so happy that you felt immersed in the house, honestly I haven't done maps before, I do background art for my games but it's the hardest! Seeing that I did a good job makes me tear up :,3 I hope to have the full game in a near future, your words really make ME feel even more engaged as well!!
I LOVED this game so much! The vast exploring you could do was a nice way to slowly reveal details of the MC's past, I feel like the story does a wonderful job in using the deep meaning behind abusive and trauma. While also giving it the horror and eerie feeling through animations (i loved the static, eyes closing and the devour..) Also, the representation of nature as a way to symbolize the MC's pain and memories was interesting and creative. I definitely love corpse, he has a lot to say and makes her question how she could be living her life but she's to burdened by her past to let it go...As well as having her go back to this monster house and face it as it REALLY was, gave me the chills. AND FINALLY, the fact that the "nightmare" wasn't over when she woke up, and the shadow was there, gave me the best scare in the entire game, like this feeling that it ISN'T over. This is an amazing game, I enjoyed it so much and I look forward to seeing more :3 (the retro artstyle was so cuteee)




