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wear your MASK, please's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #14 | 4.000 | 4.000 |
| Originality | #14 | 3.824 | 3.824 |
| Theme | #15 | 3.941 | 3.941 |
| Overall | #17 | 3.445 | 3.445 |
| Audio | #25 | 3.294 | 3.294 |
| Controls | #34 | 3.176 | 3.176 |
| Fun | #35 | 3.118 | 3.118 |
| Accessibility | #48 | 2.765 | 2.765 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.5
Wildcards Used
Self Awareness
Include a thematic way of checking player stats
Game Description
You play as an inspector at a screening point for potentially infected people during a virus outbreak.
How does your game tie into the theme?
Masks are an integral part of any epidemic, and the events of our game take place at just such a time. We have all felt the importance of masks during the pandemic.
Source(s)
N/A
Discord Username(s)
@andropas @fht42
Participation Level (GWJ Only)
@andropas 2, @fht42 1
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Comments
Super creative, and I really liked to check people's health and see it on the right tab. A unique thing was that sometimes people moved behind the tool tab, so I had to close it. Maybe there's a better way to handle this.
Besides that, awesome work! Congrats!
I enjoyed pushing people out the door if they even looked like they were going to cough... I did badly the first time - but after that I gave it a good go! Loved the art style and the atmosphere was just bleak enough to capture the hospital aesthetic. Good job!
Nice game! well executed. It's a very clever design, with some cool mechanics working nicely together. Having the people be dragable, and the UI taking up important space on the screen is a nice combo. I could easily see this game being built into something bigger. well done!
That was creative and well presented, a lot of mechanics, analysis, thermometer, ventilation... cool and fun game! Good job!
Very cute and creative mechanic. It took me a sec to figure out how to use the thermometer but other than that the controls were great! There were a few times that I would drag out the dropped and it would latch onto someone that I didn't want. Also love the art style! Great entry!
Took a couple tries to get it figured out. Once you get a rhythm down on how to run your tests, pretty good going from there. Thanks for creating and sharing.
Most unique use of the theme I’ve seen so far. Liked the graphics, I did find that if you have the drawer open and try to interact something in there when a person is behind it, it will also interact with the person which did a get a bit frustrating a few time.
Thank you so much for the feedback!
Yeah, we noticed that nasty bug too late on the submission day - unfortunatelly didn't have enough time to fix it :(
Neat puzzle game that fits the theme well, there's a nice balance of pressure to identify people quickly and keep them from wandering together. The audio fits nicely for the tone you set as well.
Really like this game! The artstyle is gorgeous and picking guys up and dragging them around was cool. I do think the gameplay pace was a bit fast. Trying to parse all the info on a first playthrough felt so rushed and impossible but maybe the point of the game is to fail to get to 7 days a couple of time even for the most initially locked in. The tasks were all special and motivated by the art. Great cohesive product!
Thank you so much! Yeah, balancing and economy definitely need finetuning, initially we wanted to include more bells and whistles but had to cut it to finish in time.