It looks and sounds great, plus it fits the theme really well. I really wanted to be able to use the number keys to switch between road types since I couldn't get the hang of Q and E, so I actually just wound up placing intersections everywhere. Good luck driving, citizens!
Davideogame
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I like the ideas here, especially combining side-scroller elements with exploration and collection. I had trouble understanding how all the elements of the game fit together (stamina, backtracking, etc.), it wasn't until my third attempt that it really clicked. The cloud hitboxes are a bit unclear as well. The audio is really on point and nicely done, and the shaders/effects combined with the flat art style work really well together.
This is addictive and there's a lot here to expand on if you wanted to make this a full game, gameplay-wise. I think the timer actually does your game a disservice, it stands out well enough as a puzzle game on its own with the restrictions of the grid. The art and music are very cohesive and I think are also strong point as well.