Yeah lol :) The tree was gonna give him the name at the start but I just never added it
whataboi
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Thanks! I'm glad you liked the intro. Yeah, I was really worried that it would feel too much like a bunch of fetch quests stacked on top of each other. I tried hard to brainstorm other ideas for the mushroom and hedgehog so that they weren't just more scavenger hunts but instead used a different mechanic. I hoped that the warmth quest from the tree would be more of a "complete in the background while I do the other ones" kind of thing, but maybe not.
Thanks for playing it and the kind words! Yeah, the original idea for the mushrooms was a fixed pitch, play the song kind deal, but I ended up adding the sound for the mushrooms pretty late and it was easier for them to just be random. I was focused on some game-breaking bugs at the time. Definitely would have loved to have it that way, though.
Very comfy little puzzle/reaction game y'all have made here with a cute art style and nice gameplay loop! I will say, and maybe this is a skill issue, but some of the orders were very long and the customer left before I could even finish reading it. I would also love to see the images of the items/ingredients in the same style as the rest of the game because it's so pretty! Overall, well done and excellent entry!
Very cute game! I think I got about 700,000,000 or so blankies made. I was putting those Granny's to work! I do wish that the speed-up-time durations were faster for the later ones. Clicking the year one and then sitting there for 5-10 minutes or however long it was did get a little old but at the same time, accumulated money way faster that I would have otherwise, so maybe its a nice balance. Overall, really solid entry and well done! You should be very proud of this one! Thanks for sharing it :)
I’m so glad you enjoyed it! Originally, the main character was red but he looked too much like an apple so I made him brown and decided he looked better as a seed. I’m glad you enjoyed the music! It actually just had a long loop so that it doesn’t play too quickly and get annoying but maybe I should have had it just loop right away. Yeah the hedgehog one is definitely the most frustrating out of the bunch. I didn’t want to just make another fetch quest since the squirrel and tree quests are both fetch centered already. Maybe if I made the hit box of the character push a little different then it would feel better to use. Or maybe he couldn’t blown the leaves around. I appreciate you playing and giving feedback!
I actually played yours the other day, it was really fun! I loved how the music shifted throughout the game. I assume that’s tied to which tree you are building. Whatever track was playing at the end of the first tree was getting my hype lol. Excellent job on this one!
I’d love for you to check out mine too if you have some time!
Wow! Stunning game! I did find it pretty hard but managed to get a highscore of 3220. Idk where that ranks but I say pretty good :) This game was SOOOOO good and so well done. The visuals were stunning, gameplay was great, fun little story. I will say, a few of the attacks could be better telegraphed, but I bet balancing a game like this is a never ending battle (much like the game itself). I'm sure y'all play tested it a million and one times. I think attack where she throws out the ice leaves mixed with the little ice leaf spawner combo was the one that always got me. All the other ones were very well telegraphed and it was fun to learn the patterns of each one. I also like that the arena/color shifts throughout the fight. I wonder if I had gotten further if it would have done it more. I will say, and maybe I just missed this somewhere, I didn't know I could shoot until I read the comments. This might have been said somewhere and I'm just blind though. It also might be cool if the player had their own ability that charged up and could be some cool attack but that's asking a lot of a game jam. I like that the whole thing repeats each time, it gives a nice sense of the passing of the seasons as winter comes back around, but I do wish the repeat cutscene was shorter because I want to get back into the action! And the music! So good. Super job on this one. Y'all should be very proud of what you were able to make. Excellent entry and I hope more people get to play it!
NICE! Yeah originally there was the exact amount of warmth needed, but it felt really bad trying to run around the whole map looking for the very last one, so I just added some extra to make it more forgiving. I'm glad you finished and liked the glide :) I would have done more with it but it was a pipe dream that became real due to the extension that was given haha
Yeah you ran into the pain points that I hadn't gotten around to in play testing. The hedgehog one has been mentioned before and I wish I had made that one more clear. You need to push the leaves onto the burrows in that area. Having a little "(2/5)" pop up above them would have helped a ton I think. The glider was also a tricky one. I ran into the issue of, how do you explain how to use a mechanic and keybinds without breaking immersion of the dialogue? You need to hold space while over a lit heartroot, and it allows you to glide around. Things like this I assume can only be brought up with more play testing. In my first jam, I didn't have anyone playtest and that was a huge mistake. I had wanted to put a little light at all the entrances to the different areas but couldn't sort out how to make it not look like it was above the trees. Some more experience in godot and I can get there I'm sure.
With a few more inputs from play testing I think I could of worked out all of these kinks but you live and learn. Thank you for checking it out and for the feedback! If you have some time, I'd love for you try out the glide again. It's a very cute animation and is pretty fun IMO :) and it let's you get to the last heartroot the finish the game.
Meow :)
Very cute and super addictive game! I was playing on a trackpad, which probably made it twice as hard, but it was still super fun! A hotkey for opening the spell menu would be awesome. I loved the art style of the intro cutscene! A little hard to follow but still very fun to watch. I was a little confused at first as to what all the spells did and how the ingrediants played into each other but after some trial and error you figure it out. Overall, excellent entry and job well done! Y'all should be proud :)
Very cool game and the crow was challenging, but after a few tries I managed to free winter. Really liked the art and animations as well. I played on a trackpad, which definitely made it more difficult, but I still managed to do it. I very much appreciated the large hitbox of the player attack. Made it way more forgiving and less frustrating. Job well done and excellent entry! Thanks for making and sharing it!
Very cute visually and I love the art style. Kind gives me similar vibes to a game called Don't Starve, while having the theme of Stardew Valley (two of my favorite games). The controls felt a little odd at first, but that's just because I was using a trackpad. I also really enjoyed the design of the main character and the little mice, although they kept eating the few seeds I had to my name :( I played on the browser version since I am on a Mac at work, but I have read that the download has many more features and a tutorial. I would love to see more of that in the browser/sandbox as well! Overall, very comfy game with a lovely art style :) Job well done and congrats on getting it submitted! Thanks for sharing :)
Super comfy and made me want some soup. Very cute art style, and I really like the idea! A cute way to use the theme. Unfortunately, I did run into the mentioned "bread bug". I refreshed a few times, and it seemed like the dinner roll worked. I was able to place it on the tray, but couldn't put the spread on it. If I clicked on the other bread options, it kind of broke the bread station. I see y'all are looking to make some updates after the jam is over, so I look forward to that! Overall, very cute submission and a job well done! Thanks for sharing it :)
I don't know what Orlok did, but it must have been pretty bad. I managed to get an A rank. I messed up once in the first round and once in the last round. Very cute game with a simple yet satisfying loop with cute graphics. Really good entry and well done! I enjoyed playing through it :) Thanks for sharing it!
I'm gonna be a witch! Very cute game and lovely little story. REALLY cool intro cutscene and loved the art style. I did accidentally skip the very first mailbox which I later went back to, but it made me confused as to why all the letters were missing and scrambled haha. Very good submission and job well done!
I am playing through some of your games at work cause it's more fun :) send them over! I have been able to play through a couple of them but still a lot more I want to check out.
Also leaving mine here too if you have some time :) https://itch.io/jam/comfy-jam-autumn-2025/rate/4017155
This is a very cute game! I love the lil dudes :) It took me a sec to figure out what I was supposed to do and how everything worked, but once I got that down I really enjoyed it! Maybe a bit more text about how each different piece works? Maybe I missed something but it wasnt obvious to me at first how to actually plant the seeds. But overall, super cute game and great entry. Well done!
My ants for ZOOMING by the end of that! Really cute game and very chill. I love how the music shifts for each level but also as you progress through the levels/trees. Excellent touch! The music at the end of the first tree was hype. It was a little slow in the beginning and wish the whole thing was a little faster. One of the most satisfying things about games like these is feeling like you can outsmart the game and get it to go faster than it should haha. Really solid entry, well done!

