Thanks for playing it and for the kind words! Yes I sacrificed a few things to just continue to polish what I already had. Like I didn't even make animations for this one. I had hoped to give each tile a unique placement animation, like birds flying out of the forest, rocks tumbling down the mountain, but I cut that so I could polish everything else. Interesting about the bonus. If you are talking about the encounters on the terrain, its just a chance to get either one except for the plains and forest which predetermined. All the terrains tell you percentage of the most likely encounter type above the cards tool tip. It's kind of hard to spot since that was a later addition based on play testers feedback. I'm glad you enjoyed it!
Viewing post in Hex Odyssey jam comments
I was indeed talking about those encounter. Now that you said it t make sense, i did see the percentage but i guess i can just blame my luck because on some run i did, i got the other option almost everytime XD Not having animation wasn’t that big of a deal because the gameplay feel polished and didn’t really need more to bring charm to it. Even tho you description of animation are really tempting