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It’s really polish and more fun than i though it would be. The most i manage was 22 tiles, and i like that you can only place from the last tiles. It feel like you are exploring and shaping the world and make it even more relate to the theme.

I don’t know if it’s just me but sometime it seems the bonus we get is swap from what the card say. Sometimes it say i should get backpack bonus on the tile, but got sword instead. Or i probably miss somethings and there a percentage for both to appear.

It was a satisfying game congrats, the audio and visual pair really well together

Thanks for playing it and for the kind words! Yes I sacrificed a few things to just continue to polish what I already had. Like I didn't even make animations for this one. I had hoped to give each tile a unique placement animation, like birds flying out of the forest, rocks tumbling down the mountain, but I cut that so I could polish everything else. Interesting about the bonus. If you are talking about the encounters on the terrain, its just a chance to get either one except for the plains and forest which predetermined. All the terrains tell you percentage of the most likely encounter type above the cards tool tip. It's kind of hard to spot since that was a later addition based on play testers feedback. I'm glad you enjoyed it!

I was indeed talking about those encounter. Now that you said it t make sense, i did see the percentage but i guess i can just blame my luck because on some run i did, i got the other option almost everytime XD Not having animation wasn’t that big of a deal because the gameplay feel polished and didn’t really need more to bring charm to it. Even tho you description of animation are really tempting