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Nice entry! I actually made a very similar game for my first Godot Wild Jam back in October. You would switch masks and that would hide the old terrain and reveal the new one, going back and forth mid level to get to the end. The gravity pads added an nice twist to it that felt really good. My main issue was the switch button being on E. I ran unto a similar problem when  did it and ended putting that on left click so my other hand could be free to use the movement keys. Overall, well done! I enjoyed it, you should be proud :)

Thanks! This took me WAY longer than it should have lol. The time-switch ability is literally like 3 line of code...