Hey — I just played Cabin Fever and really enjoyed the atmospheric exploration! The variety of locations you designed—especially the outdoor campsite with the metal cage—stood out with strong environmental storytelling. If I had one suggestion: a tighter focus on fewer areas might let each scene breathe more and deepen the impact.
If you’ve got a minute, I’d love it if you could check out my game and drop a rating: https://itch.io/jam/gamedevtv-halloween-jam-2025/rate/3971977
— thanks so much and best of luck in the jam! 🎃









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