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A jam submission

OPERATION CRUMBLEView game page

Breaking into the biscuit factory, while choosing what risks to take to win against the factory robots!
Submitted by ShineZ, deep_vv4v3, Nakuya (@doraenack), GameQuip, Z3TSUNA, .50, mistertfy64 (@mistertfy64), Bookdodo, B_S_D — 37 minutes, 34 seconds before the deadline
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Play Lovely Jubly game

OPERATION CRUMBLE's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#334.0224.022
Audio#583.9393.939
Overall#733.8563.856
Enjoyment#804.0614.061
Theme#2023.8073.807
Visuals#2214.1274.127
Innovation#5223.1803.180

Ranked from 228 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Each time you defeat an enemy, an experience orb will drop. Collect them until you can use your "Ultimate", and then you can select either a "Perk" or a "Risk". Though, don't think you can get away fine by not taking anything risky, as you will be forced to take a risky move eventually.

How long can you survive?

What code and assets did you not make from scratch during the jam (if any)?
UI EFFECT:
https://github.com/mob-sakai/UIEffect?fbclid=IwZXh0bgNhZW0CMTAAAR2EwzwxUvwiS26UlD_tKa1HKlltd5f1UqZURZyG2RS0T1qjI45eNkWqGbg_aem_PQV3P3QsOYp3jrkc4dzEEw

How many people worked on the game?
9

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Comments

Viewing comments 189 to 181 of 189 · Next page · Last page
Submitted(+2)

Aesthetics, visual, gameplay and all????  its awe inspiring!!!! well madeee

Developer

Thank you for playing, I'm glad you loved the game!! > v<

Submitted(+2)

Fun game! The visuals and music really go well together. The map design is somewhat messy, but I think it suits the game's theme well. 

Gameplay is smooth and feels good to shoot enemies. Automatic Exp collect when round end would be great, and I really wish some enemies

 didn't blend too much with the background (like the mice.) Anyway, amazing game!

Developer(+1)

Yooo, Thanks for playing and such great feedback! > v<

I'm glad you loved our game! :D

Submitted(+2)

Amazing game! The art and audio was brilliant, and I loved the characters' dialogue. I think if you fleshed it out a little more it could be a proper published game! The genre of "pick between 3 things" is very popular these days xD 

Very impressive work for just one week, you did a fantastic job :D

Developer(+1)

Yeah pick between three things is very popular this jam XD

Thank you for your kind word man, I'm glad you enjoyed the game! > v<

Submitted(+2)

Great game with a lot of potential. This is one of the games I liked the most so far.

Keep up and continue :)

Developer(+1)

Damn, thank you a lot! > v<

Submitted(+2)

Fantastic job! you nailed the theme, and had great visuals and audio. I think the "feel" of the bullets, collectibles, and other physical stuff could be improved, but you have a solid game otherwise!

Developer(+1)

Thanks for playing, and a specific feedback! ^^

We really want the game to feels good as possible, and I think shooting could more fun to  too! XD
( any tips to do that would be highly appreciated! :D )

Hope you enjoyed the game tho! > v<

Submitted(+2)

THIS is the best jam game i played as of yet! Everything is so polished, i cant believe it. The risk mechanic is perfect (even if risk it for the biscuit cucked me on forced risk). The soundtrack is incredible, i was very shocked it even had multiple tracks! The art is very cute, the ui work is excelent, the main menu animation is fantastic. I cant believe how much variety you all managed to put into the game in such a short time, there are tons of perks and risks, even different weapons for other playstyles. Congratulations on this, im sure you all worked very hard! I truly hope you win!   

Death wish my beloved

Developer(+1)

We really put a lot of love crafting the game. Very happy that you like every aspects of it! ^^

Death wish gang 🗣️🗣️ (we don't talk about the drill 🥶).

Appreciate such a nice review on the game XD

Thanks for playing, glad you loved it! > v<

Submitted(+2)

Sensational game! It's very well produced! Fantastic UI, very responsive visually and audibly. The loop is very well produced. Congratulations on the game! It has a lot of potential!

Developer (1 edit) (+1)

Thank you for playing and for your kind words. I'm glad you enjoyed our game! > v<

Submitted(+2)

One of the best games out here, amazing job everything is well done, visuals, gameplay, theme etc.. excellent work!

Developer(+1)

Thanks, man! I'm glad you enjoyed the game! > v<

Submitted(+2)

If you got some time I'd really appricate if you could try our game, I'm hoping to reach 20 ratings by the end of the jam ^^

Submitted (1 edit) (+2)

Damn, really excelent game! Everything is polished and enjoyable to see. Controls are precise, which is really cool cause the combat is frenetical. Arts is excelent, pretty good job in pixel art, I liked the musics and sound effects in this game as well. Juice and game feel are really well made in here, and the story is funny, the interactions between the main character and the cat are funny to see, I really liked. And the risky thing of this game is really cool, I liked how you force the player to choose a risk after 2 perks, my only doubt is that in some risks I don't understand 100% where's the benefit, I mean, I have a risk that gives me more damage but I lose defence, which is ok, but there's a risk called "The Guard" that I couldn't see the benefit, only the bad parts of it, it's intentional that there's risks without good parts or I didn't understand that ability? Well, continuing: I think you guys made a good job in every aspect of the game, congrats! Btw, that's my record

Developer(+2)

Thanks so much for your kind feedback! ^^ 

We really put a lot of love into crafting the game, and we're glad you loved it! <3

// Some risks are just there to make the run harder (The Guards make you parry faster as a little benefit XD)

Thanks for playing, I'm glad you enjoyed playing our game! > v<

Viewing comments 189 to 181 of 189 · Next page · Last page