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PieroK

63
Posts
3
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2
Following
A member registered Jan 10, 2023 · View creator page →

Creator of

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Cute little game which is quite challenging with the controls, especially when moving with WASD aiming with the mouse and using skills.

Good job

Cute little game and idea. As previous comments I had to admit I had also some issues with the camera & movement which made it difficult to play (sometimes the dog was hidden by objects). With that I made only 32 dog biscuits :/

Overall nice idea - and I liked the dog.

Nice little game which can get you raging as the falling stones are really tough - as you only know when you are quite close to the "vertical line" where the stones fall. And sometimes it is really difficult to avoid.

After 20 tries I needed to give up. But nice work. *thumbs up*

Nice little card game, but I have to admi I was not sure what to do as there was not really an explanation. 

With more info it might be better. But keep up the work.

Great art style and music. I was a bit confused in the beginning what to do but the idea is interesting.

Keep up the work :)

Interesting game and idea. I did not understand in the beginning what the cards are about (how they change the game). Only when I was already in round 5 and hovered over these I saw there usage.

Furthermore I did not understand why cards disappeared in a round sometimes (not clear to me). And at the end when I had 6 dice left and rolled 3 and did not reach the sum the game ended directly having still 3 dice left, not sure if it was already calculated if I would reach the score for next round or if it might be a bug.

Also the pixel style of some numbers is quite difficult to read sometimes (for the dice I got used to it when playing).

But overall a nice game idea and implementation.

Beautiful finished game. Calming and cozy atmosphere and music.

I had sometimes the cat playing or sleeping while still have a plate fo cookies with her - not sure if this was wanted.

Nevertheless really cute game.

Great game with a lot of potential. This is one of the games I liked the most so far.

Keep up and continue :)

Interesting idea and art. Sometimes difficult to know what is the biscuit needed. It was a bit of guessing :)

Fun game praising multiple mini-games. Witht he time it is getting even chaotic (screen mirrored).... The sound is indeed loud as mentioned on the page.

Interesting concept. But as others before I had some issues with the camera controls, which made the driving quite complicating.

But still a good job=

I like the idea of hand drawn graphics - even the character. The combat is a bit difficult with the dashing and attacking. But overall a real great idea. Great job

Nice little game in an arcade. Good work. (You should indeed advertise your game with a cover and some text on the page).

Good idea. I had some issues to jump bigger spaces § got even trapped once I fell, being stuck.

But still good job.

Good job. Not too hard but the fun with the 3 challenges is there. what I liked the most was this "dramatic" music :)

good game = a bit difficult to control sometimes. Also as previously mentioned the music is really load.

Cute art in a cute game. I was nice to play, even if I got sometimes stuck or was wondering why it looked as I could go further but in the end could not go.

Good work.

One of the best games I played. Simple but you can pass your time to roll the dice :)

In the beginning I did not totally understand (because I have not read anything) but once I got hold of it, it seemed almost too easy. But then I risked more and I quickly lost :D

Loved the game.

Fun idea for a game. I had just a struggle in zooming out and was not really sure what to do while waiting for the next random obstacle.

Maybe beside zooming out it would be nice to have the camera following the cookie over the race - instead of zooming out completely to see it.

Well done.

Interesting game, which got me twice with a jumpscare. I noticed also the cookie monster once stuck but somehow re-appeared behind me after the third task.

The visuals might need some polishing but overall a nice idea.

Nice platformer. I had to fight with the small spikes as it is difficult, especially to get the 3 biscuits. For some reason the pause/game over menu/canvas was always visible at the bottom.

But overall well done.

Nice gameplay and interesting idea. *thumbs up*

This might be a feature for a future version - I had it already on my list.

I tried again today and this time it seems to work (used the one on bottom right. so nevermind ;)

Indeed. I noticed it also during the test that most of the cookies spawn near each other. I will put it on my list 🙂

Unfortunately in full screen it was the same.  But I assume download version has no such issues.

Thanks 👍

It's a nice game but once you have beaten all the enemies and you wait for the other quests to complete the music gets king of repetitive and annoying.

But I liked the idea nevertheless. Good job.

The game is really cool giving you Balatro vibes. 

I had some issues with the screen size in the web version. I assume there is no issue in the downloadable one (see below).

Also it was not totally clear to me after finishing the "boss" it just continues or continues by restarting from the beginning ?

Overall I really liked it and am looking forward if there is something more coming after the Jam regarding this game.

Great work.


Cute little game and all about eating cookies :D

It's easy to understand - there were levels where it was easier to eat the cookies or was it more as you got used to it.

Well done! *thumbs up*

Great idea of a game. Unfortunately I had no bullets anymore at the end. So you need to pay attention.

Interesting and good work *thumbs up*

Interesting idea regarding the theme. I liked the idea and also the art style is quite nice. I was even surprised that some jokes land and got the crowd laughing.

I liked the visuals also showing the character running. I had some issues with fighting the enemy and also jumping. Seems there is no jump implemented like in Celeste even if it seems so when you slowly slide down the wall but cannot jump again.

I noticed also you get something when you fight the enemy but happened only on the top one. The lower one nothing happened beside myself loosing health. Furthermore it would be good to keep the enemy between boundaries. I had a case where the upper enemy was going to the left and then fell down until both enemies were at the bottom of the level (running in opposite directions while I was on the platform above).

Nevertheless nice implementation for a first game. 

When opening the game there are black bars on top and bottom. On top is is partially hiding the information about time and points and the Switch/fading when you die is doing the inverse the black bars on top are showing the rest of the screen.

Furthermore perhaps you should prevent that you can go out of the screen on the sides (but perhaps it is on purpose for the difficulty ;) ).

The visuals and level design are nice - even if the level somehow makes it hard. I also had some issue with the moving camera in the beginning showing you the exit as the movements were strange (especially when already clicking on the keyboard controls).

Overall good idea and implementation.

Neat little idle game. It took me 126s 

Good work

I really liked your game and it is addictive :)

Here is my first ever developed game, it is quite short but I am happy to share my idea and have already some ideas on the roadmap.

https://itch.io/jam/brackeys-14/rate/3851567

This was a really fun and interesting discovery of a game. I have not yet succeeded but it makes you addicted. :) 

It seems quite hard as the minutes I player I got better but was always too slow. I think I need to invest more games into it.

Really well done and I am looking forward to the potential it offers in the future. *thumbs up*

Interesting game about the stock market. What I learn here, you need really to be fast and reactive :D

Interruptions are annoying when you try to concentrate on your next trade. *haha*

Really fun game and nice implementation even if you could not get far.

I really enjoyed trying this game out. It starts really fast and having the skeletons shot directly within the round start makes you to pay attention when starting a new round - (maybe easier to play with a mouse than the gamepad but it was still enjoyable).

Nice work