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Adriano Castro

274
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3
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19
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46
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A member registered Jun 08, 2025 · View creator page →

Creator of

Recent community posts

This game is fantastic! I'd already seen some of your pixel art videos on YouTube before realizing you were the creator! Added to my Steam wishlist. Congratulations on the production, it's awesome!

This is one of the coolest games I've played on itch.io. It really got me.

Loved the graphics and the gameplay! The menus are also awesome!! Great output.

Thanks a lot for your comment.

Your comment made me really happy, mate. Thanks for playing and for such great feedback.

Very cool and well-designed game! The scenario has lots of places to go and interesting details! Good output!

Very cool and well-designed game! The scenario has lots of places to go and interesting details! Good output!

Your comment made me really happy, mate. Thanks for playing and for such great feedback.

Thank you very much for your feedback! That makes a lot of sense. I'm still thinking about updating it after the jam and that's something I'd work on.

I'm impressed how you could manage to add such good dialogues and mechanics to this game in a 72h jam! And the ambience + visuals are also awesome! Great output here!

Thanks mate! You did a very good job with Shroom Keeper!!

Fun game with cool pixel art! I really liked the color palette you used.

Thanks! I'm glad you liked the fact it's also possible to play by only watching and having the leaves find their own way. Just had the opportunity to play your game as well, which I really liked. =)

This is a gem. Everything is beautiful in this game: graphics, the ghosts, the music, the visual effects. Congrats on this!

Thanks for the feedback! I'll think about ways to improve the initial instructions to make them more flashy. =)

Cool game and with a lot of room for future versions if you're intending to keep updating it after the jam. The upgrade system is well designed as well. =) I'd suggest adding some environment sounds like seagulls and some other common sea sounds.

What a cool game! The ambience is awesome! Loved how you played with the colors. And by the way, I found the "fun facts" ;)

Thanks for playing and for your kind comment.

Really cool game, mate! I liked how you designed the pages with a simple but beautiful layout. The idea of the music tapes was also fantastic. Wish you a good jam!

Really appreciate your comment, mate. Thanks for playing.

Mate, this pack is perfect for a 72-hour game I'm working for a fall jam. Thanks for sharing your wonderful work.

> Mandatory: AI is part of your story, either in how you built it, or how it works, or both!

Hi! Could you please clarify the AI requirement? I’m not sure if it refers to implementing traditional in-game AI (like before generative AI existed), or if it means integrating a generative AI service for content generation. Since AI is listed as a core requirement, I think it’s important to understand what’s actually expected.

Thank you very much. 🙂

Thanks for playing my game, mate. Hope you enjoyed it. =)

Foi bem legal. Gostei muito do tema que escolheram.

Nice =) Thanks for clarifying.

Thanks for your kind words! I'm happy that you liked it. =)

GameRex 2025 community · Created a new topic Voting

How does voting work for this jam? Usually, it's the participants themselves that vote, but I noticed the voting deadline is running out and the criteria aren't enabled for us to rate.

This character fits perfectly in a quick game jam I'm implementing. Thanks a lot for making it available.

These assets are perfect for a jam game I'm implementing. Thanks for making it available.

This barrel fits perfectly for a game jam I'm participating. Thanks for sharing it here. Good job!

I noticed the schedule has been delayed since 1 p.m. I assume there's some technical issue there. As far as I know, it hasn't started yet.

I also find the 7-10 day range ideal. While some shorter, 2-3 day jams have interesting themes, their weekend-only schedule can be limiting. Not everyone can or wants to dedicate their entire Saturday and Sunday to development. A longer jam is more inclusive, in my opinion, appealing to those who can only work on weekdays as well as those who prefer weekends.

Moo Moo Run and Bug Life! Two great games! 🙂

Don't Step Wrong

That's really cool!!!!!!!! Hope you have a great jam!

The game concept is cool! It kept me playing for a while, but I only managed to get past stage 1, haha. Anyway, it's pretty cool.

Hello! Although 71 is an odd number according to the level's rules, you can only step on adjacent blocks. That's why the game isn't allowing you to jump onto it from the block you're currently on. To do so, you'd have to go to the nearest block, since starting blocks are free, and then onto that.

When I thought about the game concept, I imagined a way to make the rules slightly ambiguous, so that players would think in a certain way but still have to try a little, even if they fail. That's why I thought it would fit the jam's theme. I'm glad you shared your experiences and feelings during the game. Thank you so much for the comment. =)

Thanks a lot for your comment and for playing the game.

Thanks for the comment and for trying the game. I'm working on a few updates to post over the next weeks, including new levels. Hope you like them as well. =)