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While I would like a co-op mode for the game, I don't think it'll happen, simply because the dev doesn't think it's even possible to do, or might take too long to develop at this point.

I'm not saying it's set in stone, but the game is designed to be a solo experience, and I feel like it might be for the best, tbh. While I would love a co-op mode, you gotta admit that having someone else there with you would probably make the game a lot less spooky. Most of the spooks COME from being alone during everything that can happen in the game.

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Could do something like Dead Space 3, where some scares are player exclusive. Like Player 2 may have some scares that Player 1 will never see.

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Maybe. But you also have to question how complicated that might be to do. I'm not a coder or game creator by any stretch, but I imagine that might take a lot of time to do, let alone developing a co-op mode to begin with.

Possible? Maybe. Likely? I'm not sure. It's a neat idea, and I can imagine that if co-op did come around, they might end up doing something like that.

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The difficulty of multiplayer is everything that has to "match-up" between the 2 players. e.g. physics objects moving, the state of the world (where is everything), data-races (we both put the same thing in our inventory at a similar time).

Individual scares are actually the easiest to implement as long as they are transient, i.e. they don't change anything permanent, like moving a chair.

Yeah. The latency would be the hardest thing to do because there are just so many physical objects.

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Dude there was a mod for voices of the void that added multiplayer how do you not know that?

Mod =/= multiplayer