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Maybe. But you also have to question how complicated that might be to do. I'm not a coder or game creator by any stretch, but I imagine that might take a lot of time to do, let alone developing a co-op mode to begin with.

Possible? Maybe. Likely? I'm not sure. It's a neat idea, and I can imagine that if co-op did come around, they might end up doing something like that.

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The difficulty of multiplayer is everything that has to "match-up" between the 2 players. e.g. physics objects moving, the state of the world (where is everything), data-races (we both put the same thing in our inventory at a similar time).

Individual scares are actually the easiest to implement as long as they are transient, i.e. they don't change anything permanent, like moving a chair.

Yeah. The latency would be the hardest thing to do because there are just so many physical objects.