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Loopdale - a "traffic defense" game's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #2012 | 3.720 | 3.720 |
| Narrative | #4359 | 2.240 | 2.240 |
| Artwork | #5389 | 2.640 | 2.640 |
| Enjoyment | #5779 | 2.440 | 2.440 |
| Audio | #8607 | 1.360 | 1.360 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Endless road maintenance and expansion of a single highway loop for ever-growing populations
(Optional) Please credit all assets you've used
All assets created by myself (now or previously), including the Godot Road Generator addon, available as open source.
(Optional) What would you like to be called if GMTK features your game?
TheDuckCow
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Comments
Good game concept, I can see it being expanded upon. I felt like the game ended too quickly though, maybe you could add a way to increase approval rating. I'd like to see where this game goes!
mixing tower defense with highway planning is a pretty unique spin! The looping road and little cars doing their thing is oddly satisfying. A few folks mentioned the approval rating dropped even when they weren’t changing anything, and some ran into minor bugs
It is distractingly mesmerizing to watch little cars wizz around a track hehe. Thanks for giving it a try even in this limited state, biggest one indeed the debug state I forgot to turn off which made the toll booth have an impact even when not built yet.
Very cool idea and ill make sure to check it out after the jam to see what gets added
Thanks for giving it a play! I’ll be sure to drop another reply once it’s enough further along.
This is a great foundation for a fun game. I had trouble with approval rating. It seemed no matter what I did, it just plummeted and I'd lose. A fully fleshed out and balanced game like this would be right in my wheelhouse.
Thanks for giving it a play - I’ll give another reply at some point when it’s indeed further along!
A little buggy for me. My approval rating decreased even when I had no toll booth and no projects in progress. I couldn't get to the point where I had the road expansion, but I had a good time trying to optimize income for 15 minutes or so, trying to get there. I'm a big fan of the theme of highway engineering. I'll be back if you do end up adding a little more content to the game.
That feeling when you realize the debug state got committed and pushed in the final build 😅 it was intended that you’d only have the booth present initially, but because the other was was present it messed up state var which would cause cars to act as though the tollbooth were already there. Whoops.
Glad you gave it a try, and hopefully you at least felt those 15m were somewhat worth your time! Planning to evolve this into a tech demo for the Road Generator, I’ll drop another reply one day once it’s a decent chunk further along.
Very fun and unique concept, look forward to maybe seeing it fleshed out more!
Thanks! I’m planning to build it out more over time as an interactive demo for the Road Generator, I’ll drop a reply when it gets to a respectively-updated state one day
Darn, shame you didn't get that much time to work on this, I can see a pretty interesting idea here. Nice job for essentially one day though.
Glad you like the potential of it! Hoping to expand on it as a continual demo of the Road Generator plugin. Happy I got at least something together, thanks for playing
This is a really interesting idea for a game, it's unfortunate about the time constraint because I could easily see this idea expanded into a really enjoyable experience. As-is, I did enjoy seeing the little cars drive around in loops for a bit, although they don't seem to approve of me very much!
These citizens are indeed hard to please! Thanks for giving it a try and the candidate feedback
Okay but what if one more lane but UNDERGROUND???
Oh man, that actually is one mechanic that WOULD have been doable during the jam - road work you can’t even see haha
A minimal and cool idea that fits the theme of this jam. I like it.
Thanks for giving it a play!
Just one more lane bro
I liked the idea of the game and to an extent it was fun. unfortunately given how you didn't get to get that much done in terms of things to do I was unable to rate highly (bar art and creativity). unfortunately because of the limit of what was done the optimal strategy eventually became apparent to me
Thanks for taking the time to play all the same! Hey, if by submitting something less than stellar, it means someone else gets boosted up in ratings, so I’m perfectly content with that. Glad you appreciate the directional idea.
And yes, to say there’s really any strategy is a stretch I’d say. I see you stuck with it for a whole 233 days 🫡