Thanks for playing! I didn't make the music, I just found it on OpenGameArt.org and thought it matched the vibe of the game. It's made by Juhani Julanka, if you're curious. I'll try to tweak the geysers for the post-jam version of the game so that they're a bit easier to control yourself in, and I'll also try to add some checkpoints too.
LogicFlow
Creator of
Recent community posts
Thanks for the feedback, it'll really help me polish the game more after the jam! I'll be sure to add options for the volume of the music as a few people felt that it was too loud as well, and I'll make sure that the controls are more intuitive too. I'm happy to hear that you've enjoyed the levels that I've made for the game and the mechanics I've made. As for the checkpoints, I'll definitely add those as soon as possible, in fact I've talked about a sort of rating system in a previous comment based on whether you choose to play with checkpoints or not. Have a good day!
This is a pretty cool concept for a game, and it's a great prototype that has a lot of potential to grow into a very hectic and chaotic game where the player has to juggle connecting specific components to blow up the bomb as fast as possible with defending their previously made components. Maybe adding a timer could make the game more challenging, and encourage the player to go along with this type of gameplay, if you'd like.
Quite an interesting concept and a nice twist on the typical incremental game formula, however the collatz conjecture may not have been the best choice as it is infamous for ballooning out of control really fast, especially at 27. Still, quite a fun game, and I'm sure that there's a way to make it work better if you ever come back to it.
I liked the level design of this game and the unique points system. It would be cool if there was a button that automatically moved on to the next step so you can watch
If you have the time, I’d really appreciate it if you checked out my game. It’s called “AVoid” and it’s a procedurally-generated platformer. Hope you have fun :)
This game has quite a cool concept, I like the art that you've made!
One thing that I think would add on to the game is a scoring system to give the player a reason to keep on playing.
If you have the time, I’d really appreciate it if you checked out my game. It’s called “AVoid” and it’s a procedurally-generated platformer. Hope you have fun :)

