I'm not sure if I'm doing something wrong, but the allies seem useless, even detrimental at times. The game isn't really meant for direct assault, which causes problems when your allies always lag behind you and have no concept of stealth, often they will just force you to be revealed.
You COULD ask them to stay back, but then you can be fairly confident that the first enemy that runs into them will force you to go on an entire rescue mission, since for some reason party members seem to be down-right incompotent the the highest degree. It doesn't help that they die in mere moments from anything.
I think if party members could move every turn, had some more survivability, had some form of proper self-heal so you don't need to spend 45 mana every time they get touched, and had some proper way of keeping them from ending stealth attempts, they'd be a lot more valuable.
