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A jam submission

Out Of HereView game page

Mix alchemical potions to create dreamlike musical loops in a surreal atmosphere.
Submitted by Disconfucius (@disconfucius) — 11 hours, 54 minutes before the deadline
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Out Of Here's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#14763.3643.364
Narrative#18562.8642.864
Artwork#18853.6363.636
Creativity#23853.6363.636
Enjoyment#46262.7272.727

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player crafts alchemical recipes where each ingredient corresponds to an audio track, creating a layered musical loop in the process.

(Optional) Please credit all assets you've used
Note: This is primarily a music-making experience, not a traditional puzzle game. However, if you're aiming to reach the ending and find yourself stuck, check the Walkthrough section in the game description.

"Weathered Mossy Pillar" (https://skfb.ly/oFAKq) by Ch4rlie
"Alchemy Table - game model" (https://skfb.ly/NOqw) by Marcin Cecot
"Alchemy Tools" (https://skfb.ly/pvDUQ) by Logan S.
Wind Loop Sound Effect by Ghostie Graves from Pixabay
Random Water Drop Sound Effect by Soul_Serenity_Sounds from Pixabay
Steam Engine Sound Effect by Roger Harding from Pixabay
Tutorial icons from Flaticon

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Comments

Submitted(+1)

The vibes are on point, mixing and matching the potions with the audio was awesome!

Submitted(+1)

i totally loved the atmosphere. and the audio. wow!

Developer

Im glad you enjoyed it :)

(1 edit) (+1)

I am very impressed the 3D game was done with Godot. wow! and very enjoyable. great game

Submitted(+1)

Sweet relaxing experience. Enjoyed trying things and listening to the differences, nice work!

Developer

I'm glad to hear that. I've put a lot of love into the music.

Submitted

Really eerie experience! I can't say much more since I've been captured by the atmosphere despite its simplicity. 

I'm still curious, is the message related to a treasonous act? I'd say you could elevate the experience with more time, and turn it into something really cool, given time and resources of course. I'd love to see it.

Developer

Thank you, I'm glad I managed to capture that vibe. I would love to expand this idea. The original plan is that you can travel to some destinations by train, but this is what could be done in four days.

 Is the message related to a treasonous act will have to remain a secret. :)

(+1)

I liked your audio and art work.

Submitted(+1)

The vibe is trains: bone trains. And potions. And 19th century electricity. I think I drank too many of the wrong potions though, get this train outta here before I shock myself! The texturing and palette is great.

Submitted

I like the art you choose for the game, and I am impressed it was done with Godot. Good job

Developer

Thank you! Godot is becoming a powerful little engine.

Submitted

i dig the surreal style and music, though a volume setting would be nice, i had to turn up my pc’s volume a good bit to be able to hear it clearly 😅

only real problem i have is it’s a bit hard to tell which color is which layer, so it’s a bit hard to experiment

Developer

Thank you for playing. I agree, there should be some hint to the player to know how to match the color with the text, but that is why game jams exist - people giving you feedback so you can improve next time! 
Hope it didn't ruin the experience too much :)