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Yermides

14
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5
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A member registered Jan 08, 2022 · View creator page →

Creator of

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Literally me frfr

Loved the concept! Dunno how I took so long to get that bullets warp around the screen lol, but it's super cool! I have issues with the enemies though, it seems they have a tone of health, don't they?

Anyway, keep up the good work!

RTS are not usually my type of game, but I definitely enjoyed this one! Simple and effective mechanics and troop variety, pretty cool!

Cool concept! Drifting is a little rough, I needed to brake a lot to get around the poles. Also, signaling when a pole has been circled around, changing it's color from green to another one would be nice, so you can differentiate the ones you've passed by, or a minimap with a similar role.

Pretty cool overall.

Fast-paced fun! Always welcomed! 

We went for something similar, as you not only go through the same level, but there's always something more once you finish a loop. In your case it's redoing the level with those cool powerups and being time-constrained really makes it a challenge. I'd love to see more levels, so cool!

Fast-paced fun! Always welcomed! 

We went for something similar, as you not only go through the same level, but there's always something more once you finish a loop. In your case it's redoing the level with those cool powerups and being time-constrained really makes it a challenge. I'd love to see more levels, so cool!

Ran into a few restart bugs, though the concept of rocketing to the objetive while considering the restart option as part of the requirement for the completion using momentum is pretty cool. A little tutorial could be helpful, as well as some adjustments to the level design but overall this game's awesome!

Nice one! Anything that reminds me of the good old days playing pokémon ranger has my thumbs up! In this case, stars, but you understand me haha :)

Loved it! This was a concept we thought of during our brainstorm, using the ratchet & clank: A crack in time time puzzles! (Or at least that was the game I first saw the idea get implemented). Perfectly executed, I really enjoyed the concept of time loops.

Really eerie experience! I can't say much more since I've been captured by the atmosphere despite its simplicity. 

I'm still curious, is the message related to a treasonous act? I'd say you could elevate the experience with more time, and turn it into something really cool, given time and resources of course. I'd love to see it.

Really enjoyed this little twist to the classic! Though puzzles are challenging, I enjoyed it.

Again, as some may've pointed out, level 3 is a spike in difficulty very early on. Though the idea is simple and very well executed, congrats!

Really enjoyed this little twist to the classic! Though puzzles are challenging, I enjoyed it.

Again, as some may've pointed out, level 3 is a spike in difficulty very early on. Though the idea is simple and very well executed, congrats!

They deleted the file from the main branch. If you don't see it, just go to the last commit that had it.

To make it easier for you all: https://github.com/SonyEntertainmentNetwork/BBPSX-Decompilation/tree/4a2594a9728...