Literally me frfr
Yermides
Creator of
Recent community posts
Cool concept! Drifting is a little rough, I needed to brake a lot to get around the poles. Also, signaling when a pole has been circled around, changing it's color from green to another one would be nice, so you can differentiate the ones you've passed by, or a minimap with a similar role.
Pretty cool overall.
Fast-paced fun! Always welcomed!
We went for something similar, as you not only go through the same level, but there's always something more once you finish a loop. In your case it's redoing the level with those cool powerups and being time-constrained really makes it a challenge. I'd love to see more levels, so cool!
Fast-paced fun! Always welcomed!
We went for something similar, as you not only go through the same level, but there's always something more once you finish a loop. In your case it's redoing the level with those cool powerups and being time-constrained really makes it a challenge. I'd love to see more levels, so cool!
Ran into a few restart bugs, though the concept of rocketing to the objetive while considering the restart option as part of the requirement for the completion using momentum is pretty cool. A little tutorial could be helpful, as well as some adjustments to the level design but overall this game's awesome!
Really eerie experience! I can't say much more since I've been captured by the atmosphere despite its simplicity.
I'm still curious, is the message related to a treasonous act? I'd say you could elevate the experience with more time, and turn it into something really cool, given time and resources of course. I'd love to see it.
They deleted the file from the main branch. If you don't see it, just go to the last commit that had it.
To make it easier for you all: https://github.com/SonyEntertainmentNetwork/BBPSX-Decompilation/tree/4a2594a9728...










