I love this game, you did an amazing job ! 5/5
taeghen
Creator of
Recent community posts
You don't have to wait for your past self to search the solution. When you know what to do you can just redo the actions with your new one, create a new past of yourself a lot quicker.
But it's good feedback, a short tutorial that gives players time to understand the ghost and what they can do with it would help avoid a lot of frustration. (you are not the first with that comment !)
Thank you for your feedback. I saw many people waiting for the ghost, but you can always make a new one when you understand the mechanic of the game and speed up the puzzle ! But it's really missing a learning curve/tutorial in the game, it's something we are going to improve in the v2 of the game !
I love the idea and the different paths. The game is really hard, before I could compete against myself I took me few tries to reach the end !
Something really weird is going on with the controls. I’m not sure if it’s the web version causing it, but it felt like something was slowing down my car every few frames. For example, I’d be going at 12 m/s, and then something would force me back down to 10 m/s. Maybe it was just a feeling, though.
I am following you to read your devlog !
The game scope changed a lot during the jam. One feature we had but we couldn't finish and make it works was a guard system with a detection and pathfinding. We also started implementing a physics so we can move object with our ghost.
We are not abandoning the project, we are taking note of all the feedbacks we can, and we will try to make our initial idea alive.
I agree for the UI, sadly we are missing an artist in the team to help us with this, we tried our best and now we are looking for someone who can help us !
Hello, you can change the sensitivity in the option (press [esc]) The first puzzle is to figure out the potential with the clone and the lockpick but we didn't have time to make a proper tutorial. I take note for future jam to enforce the tutorial because you are not the first one who struggle with the first puzzle (The solution is to take the lockpick, open the door, find the stone, use it to return in your cell, your ghost will open the door and then now you still have your lockpick to open the second door)
