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Cow Cowboy's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #641 | 4.140 | 4.140 |
| Creativity | #1117 | 3.969 | 3.969 |
| Enjoyment | #1211 | 3.628 | 3.628 |
| Audio | #1279 | 3.434 | 3.434 |
| Narrative | #2804 | 2.589 | 2.589 |
Ranked from 129 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main mechanic is forming a LOOP around items with your lasso
(Optional) Please credit all assets you've used
See description for full credits
(Optional) What would you like to be called if GMTK features your game?
arkicade and ferrine
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Comments
Brilliant idea! Loved this one :3
Oh i liked this one. A LOT. I told myself I would stop and get back to work on my 100th review and it's looks like I'm going out on an incredible high. 5/5/5 I honestly have zero complaints, it was challenging, responsive, unique and wrapped in a really consistent and gorgeous art and I am one of those odd people who normally can't stand pixel art. I mean this from the heart, thank you for sending me off from this jam on the highest of highs. This was great.
Really cute game and really satisfying and rewarding to play and complete.
Cute game! The feel of the game could've been better and the controls tighter.
Very cute game! I love the concept of using the lasso to make loops around objects, it makes for fun puzzles! As others have mentioned, it can be a bit hard, but it was manageable for me! Also very cute art style! I love the background!
For a platforming this tight I wish there was some popular rubber-banding mechanics implemented like the coyote time and zero or minimal acceleration/breaking during movement for a more precise aim, but was fun nonetheless! Love the art style!
Very pretty game and the mechanics are a nice concept though their were a couple annoyances in the platforming and level design that stopped me from completing it
Really interesting idea, it's a bit hard to use the lasso but overall good game.
Platforming is very difficult because of slippery controls and the lack of coyote time. Also physics can be a pain sometimes, when a box falls down and I have to restart the whole level :(
I really enjoyed using the mouse to create loops around the levers, that was creative for a platforming game. The art style is really cute too, I love the pastel pinks and yellows! Thanks to the comments, I now know what felt off about the platforming of the game. Add that and it'll feel a lot better to play. In all, great game, I liked it a lot!
Definitely needs coyote time, or platforms larger than a single pixel, because the controls do not lend themselves well to precision platforming, especially when you're expected to move with the rope attached to something, since that completely changes the physics.