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kem 🏳️‍⚧️🇺🇦🍂

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A member registered Jul 13, 2022 · View creator page →

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якщо з усіх боків блоки - натисни R :)

гарно, атмосферно, і важко, дійти до піку так і не змогла

Simple and fun, I liked the first part where you roll downhill more than the second part, finding out that what I thought were background elements was actually rollable ground was a pleasant surprise. I love how in this world cheese can fly indefinitely with a little boost but birds need baloons

Too much trial and error, you have to jump and hope there is a cloud and memorise the route

Really liked this, even with its flaws (slow, shop seems to take more money that the upgrades cost, starts lagging when you get deep). I'd love an update with crazier upgrades and more polish. Also I realised that I would still love myself even after I turn into a worm

The classic "fall down and don't hit any spikes", good game for your first game jam!

Nice and simple, wish it got harder the lower you go down and more variety would be great

The visuals are very nice, and I can tell this has polish but I didn't really get what I'm supposed to do and why

Gahhh who put so many birds in the sky

This isn't so bad, just needs polish and more red cubes to make it harder

Good puzzles, the mechanics are interesting and added at a good rate, I wish there were more puzzles, bigger and more complex

I wish this was longer and more difficult, with more shadows to aid in battle

Thank you! Sorry about the lag, I'll optimise the game once the jam is over

Simple but fun, well polished, the backgrounds look nice, I think my favorite is the black hole. Even though this is a singleplayer game it feels like playing with friends

I'm not sure if the large and medium tracks were supposed to be the easier ones, but the small track was the easiest and most fun for me, drifting on it felt best

Platforming is very difficult because of slippery controls and the lack of coyote time. Also physics can be a pain sometimes, when a box falls down and I have to restart the whole level :(

More levels would be great even if very simple

A difficult game, but I liked it enough to finish (that last level took a long time). Thanks for keeping the targets activated even after restart, it'd probably get pretty annoying to go for them every time because of the controls. I wish there were more levels focused on the main mechanic, even if they were simple

Треба було читати коментарі щоб зрозуміти що хотів кухар, але арт файний

Малюк кидає сокиру не гірше ніж я

Файна заміна динозаврика

Класичний Фроґер з перевтіленням в різних персонажів з різними здібностями, непогано

Крута механіка переродження личинок, хробак взагалі топ, дуже подобається такий ґеймдизайн (чимось нагадує Into the Breach)

Дуже кумедні описи, особливо мені сподобалися описи мурахи та людини

Цікаво було б зробити що гравець може класти тільки різні види личинок, а потім вибирати в що вони перевтіляться

Incredible
So simple and yet so atmospheric
I want more of this

The reveal that the ocean is still was really cool, I like the idea

The horse is my favorite character

I really liked the experience, didn't really get why the buttons were there but I pressed them anyway There was a pink/purple triangle in front of the car the whole game

Thank you! Though I do kind of regret focusing on developing the visuals more than gameplay

This reminds me of 90s FPS games (in a good way)
Instinctively pressed Ctrl+W a bunch of times but its not a big problem
I especially like the environment and models, the trees and bushes made of flat planes, the dark blue sky, it all looks really good

Thank you, I was inspired by RE and Dino Crisis! I will finish the game once the jam is over and I get free time

Thanks for playing!
I do plan on finishing the game (or at least fixing the most important things like enemy attacking) once the jam is over and I get free time.

Thanks for playing, sorry about not mentioning the interaction button!
There was supposed to be an unholster animation but I forgot to make it, so it looks like the character is standing still
Now that I think about it, I could've made a single animation for both holstering and unholstering and just played it in reverse

Thanks for playing! I was inspired by Resident Evil and Dino Crisis

Thanks for playing!
Unfortunately I didn't have enough time to implement enemy attacks. I didn't want the player to play through the whole game again if they died but I also did not have enough time to implement saving & loading, so I decided to not make enemies attack at all.
In hindsight, I think I should've made the enemies attack the player but not be able to actually kill them.

Thanks for playing, I guess this is what happens when no playtesting is done, sorry about that. Glad you enjoyed it though!

(1 edit)

Thanks for playing! I'm going to release a patch that lowers the sensitivity and makes the game a bit easier in general. I have a feeling you might find the "ending" a bit disappointing though

Thanks for playing! Sorry about the high sensitivity, my mistake for not having anyone test it. I'm probably going to make a patch that lowers the sensitivity soon.

Reminds me of a game called "Volo Airsport", when I played that game I wished there were more like it and you've made that dream come true!