Gentlemen, it's been a pleasure shitposting with you.
testzero
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Even after explaining, it doesn't seem particularly intuitive. it still seemed like cloaking was also providing upward thrust, or it's just not providing decent feedback for exactly what's going on. I'd suggest adding a forcefield graphic or something around the player when cloaked.
It just seems counterintuitive that "up" does not cause the player to move "up"
That was really fun! The idea of playing not the hero, but the guy that has to keep reviving him is a really novel idea. The actual necromancer gameplay was just sort of a scavenger hunt, but the music and artwork had a good fun "spoopy" vibe. Kinda reminds me of a klasky csupo cartoon (in a good way)
On the surface, this really doesn't seem like it should work as well as it does. An RPG where all you can do is watch your characters battle? No skills or magic? No equipment or treasure chests? Sounds boring AF.
But I found it was very cute and a lot of fun. Just the basic action of "number go up" is really satisfying, and it doesn't demand too much from the player, just a little bit of concentration. The bright pixely graphics are appealing to look at, and the characters are cute and fun. I encountered a weird bug/feature where the amount of time remaining would increase by 15 seconds or so (even above 5 minutes) when the character remembers a level, but it only seemed to happen after reaching level 13.
A winnar is me!
Really fun art and music, cute concept that lends itself well to the theme, but the controls kinda suck.
If either the physics were better, or the player had more time between lives, it could be really fun, but the really slow jump combined with not being able to adjust your momentum midair just kinda kills any enjoyment. :(
I like the art and sound design a lot. The little "Loop di doo!" exclamation at the end is great. Definitely needs to be faster. Also, you should be able to reset the level WITHOUT resetting all the actions. If you just need to change one thing, it really sucks having to input every action again and kinda made me stop playing.







