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(1 edit)

Even after explaining, it doesn't seem particularly intuitive. it still seemed like cloaking was also providing upward thrust, or it's just not providing decent feedback for exactly what's going on. I'd suggest adding a forcefield graphic or something around the player when cloaked.

It just seems counterintuitive that "up" does not cause the player to move "up" 

(+1)

That’s fair, I’m sorry the controls didn’t click with you - just wanted to offer a clarification of the game’s mechanics. Thanks for offering your feedback!