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A Sandwich in Time's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #424 | 3.710 | 3.710 |
| Enjoyment | #3273 | 3.065 | 3.065 |
| Artwork | #3759 | 3.065 | 3.065 |
| Creativity | #3802 | 3.290 | 3.290 |
| Audio | #5134 | 2.484 | 2.484 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player has been trapped in a time loop.
(Optional) Please credit all assets you've used
All assets by myself. See description for full credits
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Comments
loved the idea of the game, I think of you, but a list would be clearer because I looked for the letter everywhere, otherwise, nice game.
And I would appreciate it if you rate my game!
Thank you! I thought about adding a list, but I didn’t really have time for UI (a weak point in my current skill set). Sorry I missed the opportunity to rate your game; I was sleeping. Time zones suck, sometimes!
Cute game :)
Thanks for playing!
Nothing makes sense, the game is confusing.
Thank you for playing! Are you confused in terms of story or gameplay? If it's the latter, then you can't go wrong by simply interacting with everything in sight using the "space" or "enter" key. Mark Brown streamed the entire game on the GMTK Live Channel on August 4th, and it's available as a VOD with the title clearly timestamped. If you don't care about spoilers, you could refer to that for a nudge or just to see the story--although his playthrough doesn't show all the Easter eggs.
Yipee, another top-down game like mine! The humor is great, the art is good, and the movement feels right for how large the rooms are. In all, awesome job! Poor Bawb...
Thanks for all the kind words! Who knows--maybe Bawb gets better? :-P
God dammit I hate when my roommate traps me in a time loop >:(
Joke aside, great game!
Don't we all? Thank you so much!
what a cute game
Thanks! I'm glad you liked it. (^_^)
Cute little game, the concept was nice
Thank you for playing! I knew I had my premise when I couldn't stop thinking about this concept, lol
The narrative is cute! I think further developing this into like, a quirky Mother-esque comedy-narrative game would be a good direction. My biggest criticism is that the time loop doesn't factor into the gameplay at all. It doesn't affect the puzzle solving or even the narrative/flavor text except for the very beginning and end.
Wow, I'm flattered that you would compare this game to Mother! And yeah, that's a fair critique. Earlier in development, I was thinking of doing a more ambitious Majora's Mask-lite, but as the game developed, it became clear that this would be difficult for me to implement as a solo-developer, plus adding a timer might get annoying for a simple game like this--so, I decided to go the narrative route. I think my previous two games implemented the jam themes better, even if they didn't feel very finished to me.
I hope people talk to rat after tomato!
Ah, you noticed! The trigger for the Easter egg you're referencing is actually just a bit later. ;-)
Good dialogues, good job !
Thank you for playing! That was the part I had the most fun working on--if it wasn't obvious already XD
That was a fun experience, some dialogues made me laugh
Thank you so much for playing! It's been really gratifying to see my game putting smiles on people's faces.
I love the wacky aspect of the game! It feels good! Really cute!
I didn't have any bugs either.
Awesome, I'm glad you liked it! I had a lot of fun making this one. The game just got sillier and sillier as it progressed, and I'm really pleased with the overall tone of the end result. (^_^)
The game is easy to understand, the story is funny and cute.
I'm so glad to hear you enjoyed it. Thank you for playing! (^_^)
Love the sense of humour, and it doesn't overstay its welcome. A couple times, I had a bug where dialogue would get stuck, and then repeat itself once after I clicked the window and pressed enter again (accidentally apt for the theme haha). Other than that, this was a great refresher in my long day of rating games. Nice job! Best of luck in the jam :)
Wow, thanks for leaving such a nice comment! I think I may have run into something like the bug you described a couple of times during testing, but I couldn't replicate it reliably nor tell whether it was my own mouse and keyboard that were to blame. I'll have to look into it.
Fun, cute, quick, complete. Nice. Great job!
Thanks, I'm glad you enjoyed it! I planned the development of this game a bit better than my past entries, so I was able to make a more "complete" product with less stress.
Cute and silly and funny! Good job :D
Mission accomplished. TYSM!
"Cute redhead down the street" is totally meeee. Jk. The grumpy tomato was fantastic! Love the simplicity here, it was super straightforward and fun to explore
CANON.
Thank you so much for playing and for the kind words! I was a little worried about going with an adventure game, since it requires a lot of bespokely-created elements, but I had so much fun writing the dialogue that I'm glad I did.
The dialogue definitely makes the experience, so glad you chose to go this route! Also I personally adored how the ingredients weren't in the first place you'd look for 'em. (Who keeps food in a fridge anyway? :p)
I keep all my food on the floor. Adds to the umami.