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The narrative is cute! I think further developing this into like, a quirky Mother-esque comedy-narrative game would be a good direction. My biggest criticism is that the time loop doesn't factor into the gameplay at all. It doesn't affect the puzzle solving or even the narrative/flavor text except for the very beginning and end.

Wow, I'm flattered that you would compare this game to Mother! And yeah, that's a fair critique. Earlier in development, I was thinking of doing a more ambitious Majora's Mask-lite, but as the game developed, it became clear that this would be difficult for me to implement as a solo-developer, plus adding a timer might get annoying for a simple game like this--so, I decided to go the narrative route. I think my previous two games implemented the jam themes better, even if they didn't feel very finished to me.