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I Am Traffic's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1394 | 3.391 | 3.391 |
| Artwork | #1792 | 3.674 | 3.674 |
| Creativity | #1863 | 3.761 | 3.761 |
| Enjoyment | #2584 | 3.239 | 3.239 |
| Narrative | #2885 | 2.565 | 2.565 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You make deliveries in a truck. When you complete a delivery, a copy of your truck repeats the delivery every 30s and gets in your way!
(Optional) Please credit all assets you've used
The truck model and controller was made by one of the team for a different project before the jam.
Spaceships are from Kenney's asset pack
(Optional) What would you like to be called if GMTK features your game?
Carbide Function
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Comments
This is a really creative concept! The truck controls and the physics are super fluid, and the movement of the camera is really nice too; I like how the camera slowly moves ahead of the player when accelerating. I think the angle of the camera is pretty disorienting, though, especially when trying to enter a tube that is facing away from the camera perspective. The visual and audio design is also fantastic; I love how the audio is muffled when driving through a tube.
I did find it a little challenging to know where to go; the blinking lights weren't very noticeable to me. On the third level, the map was so open that I really had no clue where to go for each delivery; and it was difficult to learn where to go when on a short timer. I thought the second level was really clever, though! The central tube made it clear where to drive to, and kept the challenge of the level focused on the traffic jam aspect of the game. And, of course, the helium jump is just awesome.
Great game!
Superb job.
Great game. Cool physics. Good idea. Nice execution. The only thing I don't like is the camera angle. Well done!
Feels so good to drive around
Very clever and well made. Perhaps a bit too challenging.
The driving feels so good! Bridge was fun trying to figure out how to not run into myself (and having to wait behind my past self trying to do loops in the tunnel lol) and the last delivery for Maze was so hard to get done in time, but satisfying once I made it!
Loved the concept and art style! However, it was hard to wrap your head around camera angles, and I was confused about which direction I needed to drive to deliver. But great job!
I really like the driving part and the whole idea of this game. Good job!
I love the concept of being a little mars delivery guy! Personally, it was really hard for my brain to process the camera perspective and I would have loved some options for different camera angles, but I'm also very aware that this was a short game jam so I think you've done amazing for the time given! The delivery truck felt nice to drive around and again, love the overall idea <3
The driving in this game is *chef's kiss* and the concept is really cool. I hope you guys make more levels!
I am surprised how well is the controls of the truck implemented. It actually feels like contolling a remote toy car in real life. Good job!
Fun game, the truck feels really good to control. I liked taking advantage of the change in physics with helium and navigating multiple trucks through the enclosed pipes at the same time.
I feel the main loop gimmick was a bit lackluster due to the unpredictability of when a replay would happen. Maybe it'd be better to sync and start every trip whenever any package is picked up? Would somewhat break the idea that this is a constant delivery stream though.
Could also use some arrows to guide the player to locations to pick up / drop off packages. I spent a fair amount of time trying to figure out how to get the game to start because I didn't realise there were other packages that could be delivered...
Very cool game! Love the art style!