This was fun to play! I unlocked the cheat menu and had some extra fun with disasters every 1 second :D
ControlChimp
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This was cool! It was interesting learning to use the mouse wheel to hit the up and down beats, but I didn't quite figure out a good technique for using the scroll wheel while being able to click both of the mouse buttons when 4 directions were mixed together quickly. Felt good overall once I got into the groove for each level though!
I hope Gunther catches every fish he chases <3
This was a cool game! I was concerned my keyboard was gonna give out and miss inputs as levels got more complicated, but I think the only one that gave me trouble was "pinball master" since it was using both the shift keys simultaneously. It was very nice realizing that the buttons on screen mapped spatially on the keyboard, and funny when immediately afterward I had to figure out how to not tangle my fingers up while pressing what I needed to!
Ohhh, I see. I figured it was a complete feature and just accepted that I made a silly mistake that doomed me, so it didn't feel particularly bad! I laughed when it happened because it reminded me of how in games where people can fly around like birds, they sometimes end up flying into windows by mistake
I do like the idea of the spider coming to eat you though! That way if you make that mistake at the start of the loop (like I did), you don't have to wait until you run out of time or restart manually. And if you're able to have a long lineage (unlike I did), you have a chance to save yourself and keep going
Very interesting mechanic for spinning the lasso! It felt like I had to press A and D faster the longer I was spinning the lasso, but I'm not sure the audio cue sped up to stay synchronized, so that could add even more to the feel and make it easier to multitask between aiming and winding up. The art was very nice too :)
The dungeon is being an actual loop that corkscrews around is cool idea for the theme! I imagine that there was more planned that didn't make the jam since there's an extra slot in the inventory, but even still moving and fighting felt nice with lots of enemies and I got tired of picking up coins before I tired of fighting monsters!
I really like the whirlpool interpretation of the theme! It felt a bit long without a pause button (I had to scuttle away while repairing to get a drink lol) but the progression felt well designed otherwise. the power trip I had with max level cannons followed immediately by having to dodge kraken attacks felt great!
My memory's not good enough for marriage :(
This game is great and has such a well executed aesthetic! I don't know if it's a bug or feature, but nervously looking at the shelves trying to remember the last thing I'm missing from yesterday, only to be reminded that I need a "groceries" made me laugh