Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

ControlChimp

61
Posts
5
Followers
10
Following
A member registered Jul 03, 2017 · View creator page →

Creator of

Recent community posts

This was fun to play! I unlocked the cheat menu and had some extra fun with disasters every 1 second :D

I enjoyed this! A sound cue when you close a loop that's based off of how much you scored with it could give some really good feedback to the player. But having to anticipate the arc of the enemies was fun! I got a highscore of 2534!

This was cool! It was interesting learning to use the mouse wheel to hit the up and down beats, but I didn't quite figure out a good technique for using the scroll wheel while being able to click both of the mouse buttons when 4 directions were mixed together quickly. Felt good overall once I got into the groove for each level though!

I hope Gunther catches every fish he chases <3

This was a cool game! I was concerned my keyboard was gonna give out and miss inputs as levels got more complicated, but I think the only one that gave me trouble was "pinball master" since it was using both the shift keys simultaneously. It was very nice realizing that the buttons on screen mapped spatially on the keyboard, and funny when immediately afterward I had to figure out how to not tangle my fingers up while pressing what I needed to! 

This has some interesting puzzles! I started playing without reading the description first and was confused why I couldn't use a key after looping (I think on level 4), but after noticing the item slot in the lower right I was able to learn everything else pretty smoothly!

I enjoyed this! The UI and animations communicate everything very clearly, so it was fun focusing so hard on my breathing lol

This has such a good vibe to it! I've come back to play a few times and have a highscore of 20!

Ohhh, I see. I figured it was a complete feature and just accepted that I made a silly mistake that doomed me, so it didn't feel particularly bad! I laughed when it happened because it reminded me of how in games where people can fly around like birds, they sometimes end up flying into windows by mistake

I do like the idea of the spider coming to eat you though! That way if you make that mistake at the start of the loop (like I did), you don't have to wait until you run out of time or restart manually. And if you're able to have a long lineage (unlike I did), you have a chance to save yourself and keep going

As a cereal enjoyer, this made me realize I need to thank my loops more 

I really enjoyed the vibe of this! The happy singing as I figured out how to flick the cereal I wanted into the bowl made this a very fun "one last game" for the day!

I enjoyed this game! The wrecking ball frogs are really fun enemy designs! I felt such a sense of betrayal in the last wave though when there were sheep charging me after I carefully avoided them throughout the other waves lol

(1 edit)

Cool mechanics with very nice presentation! The split screen looking inside the robot's head is appealing, and the progression of levels felt well designed!

A very clever mechanic, and the waves build on each other nicely! Realizing that I had to match the whole sequence to whittle down the last few enemies was cool :D

Just as I was starting to feel smart, I got stuck in a spiderweb...

I had fun playing! It was funny just how dangerous the world felt as a fly with a minute to live lol

Such a sweet idea! Clever use of the weather to add variation to the swing timing too!

Very interesting mechanic for spinning the lasso! It felt like I had to press A and D faster the longer I was spinning the lasso, but I'm not sure the audio cue  sped up to stay synchronized, so that could add even more to the feel and make it easier to multitask between aiming and winding up. The art was very nice too :)

Such a cute game! I was confused by brown dog chewing the light bulbs, but eventually figured out that he just got a bit too excited if you jumped while near him :)

The boost of speed when sliding felt really fun once I figured it out! The bending at the edges of the screen started messing with me after a few tries, but I almost got to lap 4!

Funny idea! I'm not sure there was as much of a problem before I started throwing people on the tracks lol

My best score is 53! (and my high score is 87 😈)

It was fun learning how to use the controls after the initial shock of all the buttons! My first knot didn't work, but I think I can learn to tie my shoes with a few more tries :D

Fun animations and good vibes :)

I enjoyed this! The end of the last few levels being a team of well-coordinated rats jumping out of a vent and swiftly moving into position was so satisfyingly silly!

(1 edit)

Such a good vibe to this game! Between the commentary in the corner and the camera switch in the last turn, close races were fun to watch!

I didn't notice/understand the money patches on the ground the first time I tried, but once I did it was very fun to path the cows around to hit them as much as I could!

BZZBZ BZZ BZ  :)

Such a fun idea for a story, and everything felt so cohesive and enjoyable!

The driving feels so good! Bridge was fun trying to figure out how to not run into myself (and having to wait behind my past self trying to do loops in the tunnel lol) and the last delivery for Maze was so hard to get done in time, but satisfying once I made it!

Interesting take on the theme! It's tricky to match the value after you figure out the hue, but having the UI helps a lot for keeping track of your previous tries. The best score I got was 22 on Bok Choy. It's cool seeing the color palette of all your attempts at the end too!

The dungeon is being an actual loop that corkscrews around is cool idea for the theme! I imagine that there was more planned that didn't make the jam since there's an extra slot in the inventory, but even still moving and fighting felt nice with lots of enemies and I got tired of picking up coins before I tired of fighting monsters!

I really like the whirlpool interpretation of the theme! It felt a bit long without a pause button (I had to scuttle away while repairing to get a drink lol) but the progression felt well designed otherwise. the power trip I had with max level cannons followed immediately by having to dodge kraken attacks felt great!

I got 45,500! The colored sheep are interesting. It was funny being pushed around by the blue sheep, and though I never figured out how to loop the red ones reliably, in true Fido fashion I liked to chase them around!

Very fun idea! I enjoyed experimenting with the different types of rooms, and how at the end of each loop my architecture became noticeably more desperate as I tried to reach just a little bit higher

Simple idea well executed! Accidentally causing a traffic jam for the first time was very funny lol

Such a nice aesthetic! I wish  the trail stayed around after respawning because seeing the shapes it made on after several successful loops out and back was very cool

Nice! It's a very cool feeling knowing that you have to pass your echo, but having to figure out how to do so without crashing into it

(1 edit)

I really enjoyed this! Though I wish there was some kind of level counter so that I could compare how far I got each time, it was cool experimenting with all of the upgrades and trying to make patterns that worked well and sounded interesting! 

(1 edit)

Well executed idea with lots of achievement potential! I played several times, challenging myself to play with only specific gates or upgrades and had a lot of fun!

I had a lot of fun with this! Lots of moments where I thought I had outsmarted the ai only to realize that my bullets were going to come back round at me lol

Very cool mechanic and feels like it's explored thoroughly with all the puzzles! The level design was great!

My memory's not good enough for marriage :(

This game is great and has such a well executed aesthetic! I don't know if it's a bug or feature, but nervously looking at the shelves trying to remember the last thing I'm missing from yesterday, only to be reminded that I need a "groceries" made me laugh

Such a wonderfully bittersweet story and unique use of the theme!

Cute game! After hearing everyone's thoughts on the stew, I wish I could try it too lol