This is a really interesting idea! I couldn't fully work this out, does the food in the store change the colour of your adult phoenix? Neat idea if it does! I can see this being turned into a fully fleshed out bird care/raising simulator lol, well done! <3
childlike_empress
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This feels like a very fun sandbox game! For the non sandbox levels, it would've been nice to see some obstacles that we have to build the train track around to get the player to make more abstract train loops. The start button to get the train to move was also a smidge hard to click. Overall though I think this was a solid submission for the game jam, well done! <3
This was a really interesting concept! The cat animation is so so cute!!! Maybe throughout the 3 different days the granny could have slightly different dialogue? It started to feel a bit too repetetive as I kept playing. The game had really good motivation though, I wanted to help both granny and kitty! Pretty solid game overall <3
The colour palette for this was really nicely done! The overall artstyle is also really cute. I think the overall gameplay was really fun and innovative, but one teeny tiny thing I struggled with is the button for selecting/moving the boxes. The button chosen felt a bit difficult to select during the 15 second loops, but other than that no notes except for well done! <3
This was very unique! I loved the mechanics of the game heaps! One thing I noticed is when my health was completly gone, I could still play the game and interact with things which I thiiink was a little bug? I loved everything else! The artstyle is really cute, well done for making such a nice looking game in such a short timespan! <3
I love the concept of being a little mars delivery guy! Personally, it was really hard for my brain to process the camera perspective and I would have loved some options for different camera angles, but I'm also very aware that this was a short game jam so I think you've done amazing for the time given! The delivery truck felt nice to drive around and again, love the overall idea <3
I. Am. OBSESSED. This was such a cute game, and it was really well done with the animation! I tried playing multiple times and my highest score was 2182! I found the difficulty spike right at the end with the pink flooring to be a bit brutal. Maybe you can try explaining the levels a little more, what they do, and how to avoid them? You made me love a little sock so darn much!!! <3
Without spoiling anything, I was not expecting that ending in a really good way!!! I think this is a short and sweet atmospheric game, which was really well done. Trying to open doors that wouldn't budge was a nice touch to the tense vibe this game has throughout it. I love games that make me feel things! <3
I really love the concept for this idea! I found it to be a little too hard to properly lasso any of the dynamite before they blew up. And I really tried! Maybe you could experiment with lesser numbers at the start of the game, or fewer dynamite so it's just a smidge less challenging? I could only get my score up to 220 and I want to go higher!!! I think you've made a very interesting framework idea for this game, I'd love to see it go further <3
Stressful, but I think that's the nature of the game! It was a little unforgiving at first, but once I picked up my brain speed I really enjoyed it! I kept forgetting about the time freeze option, but I think that's a me thing and not an issue with the game lmao! Really love the art for the game and I think this was really well polished for the timeframe we had <3
Your animation and art skills are stunning! I really loved the artstyle and the cosy vibe of the game. One thing I noticed, is when I "pause" the game, I had to go back to the main menu. The first time it happened it kept my progress, but on the second I lost all my spools! :( Other than that, it was a really enjoyable little game! Good luck to Seam and their adventures! <3
I love the concept, but I couldn't get past the first level! I was a little bit confused by the instructions + the controls. I would love to see more visuals on how to play the game if there's going to be cool and complicated mechanics like what you're trying to do! I'm really digging the artstyle in the thumbnails! :)
Prehaps your girlie was dreaming about my fish?!? :0 I love the visuals you were able to create (her swinging around is fantastic), I think it fits the tone of what you're trying to do very well! Do you plan on developing this further after the game jam? Hope your little gal has some sweet, fishy dreams <3
This game is so adorable! I loved the animation style, and that cat was too cute <3 I didn't find the game to be super intuituve, it took me some time to work out you could climb the trees! The shop also wasn't clear to me until quite a bit of confusion and running around. 3D games are pretty hard to make in such a short period of time, well done! :)
The art for this game is stunning!!! It took me a few tries to understand what was happening, but then I noticed the "how to play" button on the main menu which was very helpful. Maybe that menu could automatically open during the first gameplay loop to help new players? I love the idea and visuals very much! :)
We are all very thankful (and flattered!) for such a detailed response! <3
None of your points were negative at all, and they've given us a lot to think about! We would love to continue working on this game as we had a lot of fun making it. I love your idea of increasing speed as the game progresses in particular. I'd also love to polish the art style more and try and make all the assets feel a little more cohesive.
Again, thank you so much for caring about this little plant and his water seeking adventure to write such a loving and helpful review!

