It's cool how the same obstacles come up again and again, and you need to manage your resources to keep them at bay, which definitely makes the game quite hectic. I also like that the first 3 obstacles help serve as a tutorial. Unfortunately, I was unable to get a score above 20, as I had trouble finding the right spell and reading the level at the same time, especially when the same spell appears repeatedly in the queue. I'm definitely impressed that someone was able to reach 110 points.
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WELCOME TO THE LOOP's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #138 | 4.418 | 4.418 |
| Audio | #153 | 4.089 | 4.089 |
| Enjoyment | #574 | 3.899 | 3.899 |
| Artwork | #719 | 4.101 | 4.101 |
| Narrative | #3034 | 2.532 | 2.532 |
Ranked from 79 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The level, the enemies and your actions loop.
(Optional) Please credit all assets you've used
See description for full credits
(Optional) What would you like to be called if GMTK features your game?
Ades
Comments
This was a really fun game! I like how the first three obstacles managed to give you a pretty good idea of how to play. I think the biggest thing that would have kept me playing for longer is slightly faster respawns (or not having those first three obstacles to begin with). Maybe where those three obstacles turn up for the first 10 runs or until you manage to complete it a couple of times. But maybe I'm just too impatient. Thanks for playing my game by the way!!
Thanks a lot for the feedback! I agree, maybe it should've have like an option to deactivate the tutorial or even make the game easier (as a lot of people find it very hard). I'm taking all the feedback and applying it to a post-jam version, so thanks for it. I'm happy you enjoyed the game and understood the tutorial <3
i like that the first 3 obstacles you give the actions right away, it made for hardcore gamers for sure. i liked what you made with the theme 5/5. Pretty jealous of the idea haha. A good stickman animation is important and i wasn't disappointed. Made by one person! Seriously well done!

Pretty unique concept that actually works with the loop theme. It is still so hard with so many things to keep track of it does get overwhelmed at times. Sound production is pretty nice also
Wow! This kind of game is addictive! I thought I would never stop playing xD
It took me a while to find the concentration I needed to play this game... but after a while, it became exhilarating!
I ended up scoring 110 points, which I tried desperately to beat. But it's getting late and my eyes can't keep up anymore :D
Well done on this game, which kept me busy for an hour :)
Very good and also hard game. It looks and feels polished. Nice work!
This was such an interesting game to play! I wished it was a tad bit easier/user-friendly but the concept is executed so well. Great job!
WOW this was so fun to play?? definitely a bit challenging trying to figure out the controls, but i had a blast once i got into a groove. absolutely solid gameplay, visuals, and audio design - made everything feel super cohesive. amazing work <3!!
This was well made! I like the idea of having your actions loop, and the action was very fast-paced!
Really loved the way you implemented the theme. Game is pretty challenging but fun to play!
Really cool concept! I love it, but it was really hard and I couldn't get very far in the few minutes I tried! My brain could not keep up. Maybe I'm getting old :(
I'm going to revisit this later and try more. Really fun!
You executed the concept very well. I found it a little too difficult to juggle the actions.
Okay this is a gem. I loved it! Had to force myself to stop playing because I wanna try more games. (but not before I got the highscore haha) The game is hard, which I think is a good thing for the style as it gives lots of room for mastery. With more variety in obstacle types and abilities you've got a banger on your hands.
I would've more of an incentive to use my stored actions though. As it is right now you can just scroll infinitely through the list until you find the right one without having to worry about the ones you have stored.
Solid game man, congrats.
Amazing job! Artstyle is fire, idea is fire, difficulty is fire. Only part I didn't like is the mana system, I think it could be removed and the game would in my opinion be better.







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