Really cool game! Had lots of fun playing it
HUTTOF
Creator of
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This was amazingly done!
It was a little difficult to figure out how things worked to begin with, and I still don't fully understand certain aspects, but it was also cool how there was no 'tutorial' or direct teaching of the concepts, but the level design tried to teach them to you instead.
Then the fact that you go back to certain areas shows how much thought was put into the design of this game
This is a really cool idea with a cool story to back it up! It definitely had a dramatic feel especially with the music
If there were something to improve, it would be the controls. Using WASD to move and E to interact and then space and the arrow keys in dialogue felt a bit jarring, rather than making it consistent
Also, I'm really glad you enjoyed my game!
This was a fun simple game! Don't know how closely it fits the loop theme though and it doesn't really matter if you choose three actions and press work or one action and work. You may as well just press the button and have it happen. Some interesting variation could come from certain actions being more powerful or something like that at different times of day
This was a really creative idea and fun to pull off some of the jumps! Only criticism would be sometimes it felt like the music was a bit much and it sounded like it was trying to play 2 or 3 things at the same time, which I couldn't quite tell if there was just a lot going on with the music, or whether there was a call to start audio and so one track superimposed on another
As others have said it starts a bit slow. I'm sure with a bit more time to work on it, it could turn into something more fun. Having a look over the other comments, it seems like you're not very happy with yourself (or at least you keep apologising to others) and I understand the feeling but don't be so hard on yourself. It looks like this is your first game jam, and this kind of time pressured format and actually creating a finished game in 4 days is such a unique challenge that the first one is always going to be a very steep learning curve. My first and only previous game jam was not at all fun but it was a start and each time you make something new it'll be better and better
Good luck on future games!
This was interesting to play (in a good way). I made a similar game myself so it's interesting to see how others have done it slightly differently. I made it to I think the fifth level (the one with the different coloured buttons) and it just felt quite unintuitive which way to go. Maybe a slightly larger view would have helped so that more could be seen (unless the goal is exploration)
This was pretty fun! I would love to see a deeper dive into some of these mechanics. One bug I found (or feature) is that on level 6 I only had one robot moved who picked up the same package twice and delivered it to the same place twice which counted as completing the level. Some spikes or traps or something like that might also help with level design and give you some new ideas
By the way, thanks for playing my game earlier!
This was a pretty fun game to play and I liked the puzzles in it! I enjoyed it enough that I tried this level for about 15 minutes and still couldn't figure it out. Any hints would be appreciated! It is interesting to see this game as it's a fairly similar concept to mine but slightly different as they all are


