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(1 edit)

This was pretty fun! I would love to see a deeper dive into some of these mechanics. One bug I found (or feature) is that on level 6 I only had one robot moved who picked up the same package twice and delivered it to the same place twice which counted as completing the level. Some spikes or traps or something like that might also help with level design and give you some new ideas

By the way, thanks for playing my game earlier!

Of course, your game was really cool! 

I hadn't caught that on level 6 before, and those additions/fixes would make great updates :) Thanks for your feedback!